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    Provides AI coding assistants with access to AccelByte Gaming Services (AGS) Extend SDK functions and models through searchable symbols and detailed documentation. Helps generate SDK code by exposing context about available functions, models, and templates for creating Extend app projects across multiple languages (Go, C#, Java, Python).
    2
    Apache 2.0
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    Enables Claude to interact with LifeUp Cloud API on your local network for task management, achievements, and user information. Supports 20 tools including creating, editing, and querying tasks, achievements, and shop items.
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    10
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    Enables AI assistants to interact with a Pro Wrestling Sim save, allowing natural language queries about roster, contracts, shows, and more, with read-only analysis and validated booking actions.
    49
    Apache 2.0
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    Connects Claude to Lichess for playing chess games, analyzing positions with Stockfish cloud evaluation, and solving puzzles. Supports real-time gameplay including moves, challenges, draw offers, and accessing user profiles and game history.
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    MIT
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    Enables AI assistants to manage TapTap minigames and H5 games, including leaderboards, sharing, multiplayer, cloud saves, and game DC data query, with zero-config OAuth 2.0 authentication.
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    MIT
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    Enables AI assistants to interact with and manage Minecraft servers through a standardized interface, supporting server monitoring, player management, log analysis, and command execution.
    11
    MIT
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    A lightweight, self-hosted MCP server that provides a small set of administration tools for a single Minecraft Java Edition server, including whitelist management, broadcasting, kicking, backups, and monitoring, with secure RCON-based operations and audit logging.
    1
    MIT
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    Enables AI-driven interactions with Minecraft through a WebSocket-based server and MCP protocol, allowing external MCP clients and in-game chat to trigger AI tools.
    4
    MIT
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    Unified MCP server for Magic: The Gathering, combining Scryfall card search and pricing, EDHRec commander recommendations, Archidekt deck reading, and decklist validation into a single service.
    MIT
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    Enables interaction with the AnyAnyGame Turing test service via HTTP and WebSocket, exposing tools for auth, matching, messaging, and meme search.
    MIT
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    AI-native open-source 2D game engine whose MCP server exposes every editor operation to coding agents as typed commands, so an agent can build, run, and verify a game inside the editor. It runs locally on macOS, Windows, and Linux with no cloud service or API key.
    103
    MIT