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"A design and prototyping tool for user interface and user experience (UI/UX) design" matching MCP servers:

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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
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    BSD 3-Clause
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    Enables AI assistants to interact with and manage Minecraft servers through a standardized interface, supporting server monitoring, player management, log analysis, and command execution.
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    MIT
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    An MCP server that integrates EVE Online's ESI API with AI assistants to enable natural language interaction with character data, market information, and assets. It provides 22 tools for managing skills, wallet balances, ship fittings, and more directly through AI-powered clients.
    2
    MIT
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    An MCP server that exposes live game data from Workers & Resources: Soviet Republic to Claude by parsing game autosave files. It enables users to monitor population demographics, economic metrics, and trade history through natural language queries.
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    Provides an interactive chess game experience through MCP tools with a web-based chessboard interface. Enables users to play chess games, make moves using standard algebraic notation, and manage persistent game state across sessions.
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    Apache 2.0
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    A robot battle prototype that enables users to design, validate, and simulate AI combat scripts through an MCP-integrated consultative workflow. It allows AI agents to guide tactical design, perform DSL script verification, and conduct preview duels before final deployment to Firebase.
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    Enables users to play a number guessing game through a remote MCP server deployed on Google Cloud Run. The server tracks game state per user and maintains conversation logs for an interactive guessing experience.
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
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    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    MIT