Enables automated graphics capture and replay with RenderDoc, allowing agents to launch executables, inspect captures, and export thumbnails or timeline JSON for regression triage.
Adapter that runs an MCP server inside Substance 3D Designer, enabling tools to inspect and interact with the active designer session and its packages through natural language.
Enables typed, transactional automation of LiquiGen node graphs, fixed host commands for one LiquiGen process, and validation of LiquiGen-to-Unreal export bundles.
Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge.