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  • F
    license
    Not graded
    quality
    C
    maintenance
    Enables controlling a Three.js triangle rendered in the browser through MCP tools, allowing color changes and transforms (position, rotation, scale) with live updates via WebSocket.
    -
  • F
    license
    Not graded
    quality
    C
    maintenance
    MCP server that lets you control a Three.js triangle in the browser via natural language, including setting colors, vertex colors, and transformations (position, rotation, scale), with live updates via WebSocket.
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  • A
    license
    A
    quality
    A
    maintenance
    Enables high-craft web design and engineering through OKLCH color systems, fluid typography, Three.js 3D scenes, frontend security audits, multi-viewport capture, and Python-backed design verification.
    11
    16 npm
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Install premium, production-ready Three.js/WebGL 3D web components, templates and interactive scenes into Claude Code, Cursor & Codex. A hosted MCP for premium 3D web you own, from AETumi.
    6
    1
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    MCP server for inspecting and modifying Three.js scenes in real time — 59 tools for objects, materials, shaders, textures, animations, performance monitoring, memory diagnostics, and code generation.
    60
    969 npm
    119
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to inspect and live-edit running Three.js or React Three Fiber scenes in the browser, covering objects, materials, shaders, textures, lights, animation, performance and memory without modifying the project. Previewed changes can be converted into ready-to-paste vanilla Three.js or React Three Fiber code, and it also supports website audits, video frame capture and Playwright helpers.
    969 npm
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to inspect a running Three.js scene in the browser and try out live edits to objects, materials, shaders, lights, camera and animation without touching project files. Every change is recorded and can be exported as ready-to-paste vanilla Three.js or React Three Fiber code, alongside performance audits and frame capture.
    969 npm
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to inspect and modify live Three.js scenes in real time through 59 tools covering objects, materials, shaders, textures, animations, performance monitoring, memory diagnostics, and code generation. Works with vanilla Three.js, React Three Fiber, and any framework without changing your project, using an injected browser bridge and in-page devtools overlay.
    969 npm
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to inspect and edit Three.js scenes, materials, shaders, lights, animations, and performance in real time, preview changes live in the browser, capture frames, and turn approved changes into code. It supports vanilla Three.js and React Three Fiber across WebGL/WebGPU without modifying the project.
    969 npm
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables building WebAR experiences using natural language through tools for Three.js scene creation, project management, and asset integration within 8th Wall Desktop. It supports advanced features like face tracking, image targets, and automated 3D model management.
    7
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Lets coding agents open, inspect, play, measure, optimize, and debug three.js, React Three Fiber, and WebGL pages in headless Chrome on a paused seeded clock, with screenshots, scene state, inputs, performance checks, and geometry tools.
    Apache 2.0
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables AI agents to design, modify, and verify exact B-rep 3D CAD models by running build123d scripts on an OpenCascade kernel, with live three.js preview, collision and FDM printability checks, text-based spatial perception, user notes/sketch annotations, version history, and one-click export to OrcaSlicer.
    MIT