Exposes procedural material and isometric terrain generation as MCP tools, allowing agents to create deterministic PBR textures and 2:1 isometric tiles from JSON recipes.
An MCP server that provides comprehensive access to Adobe Spectrum 2 UI components with complete component coverage and lightning-fast performance via Cloudflare Workers.
Enables MCP clients to control Cocos Creator 2.x for UI design, such as translating Figma designs into Cocos scenes by creating nodes, components, and prefabs.
Enables AI agents to automate UNIGINE 2 editor workflows through 25 composite tools (scene, materials, procedural, stamps, codegen, assets, and build console) via an external MCP bridge that runs alongside UNIGINE's official MCPBridge Plugin.
Manages design tokens (colors, spacing, fonts) in a JSON file and enables agents to read, write, export, and detect drift between tokens and CSS via MCP.
A read-only MCP server for reading and analyzing Lanhu (Blue Lake) design projects, providing tools to retrieve design lists, previews, node trees, schemas, and exportable resources.
Enables Claude to create, modify, and delete parts and scripts in OVERDARE Studio worlds via natural language, with automatic backup and rollback for safe operations.
Enables AI assistants to generate and validate 30+ UML and other diagram types (Mermaid, D2, Graphviz, BPMN, C4, and more) through the Model Context Protocol, returning rendered SVG, PNG, PDF, JPEG, or base64 output via Kroki, PlantUML, and Mermaid backends.
An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
MCP server for bottle-cap CAD workflow, providing tools for generating precise caps, filling holes, repairing meshes, and generating visual meshes via CadQuery, PyMeshLab, and the Meshy API.
Enables AI assistants to work with color: converting between formats like HEX, OKLCH and Display P3, checking and fixing WCAG 2 and APCA contrast, auditing palettes for accessibility and color blindness, and generating palettes, gradients, scales and design tokens.
Enables AI agents to design and critique websites using 2026 trend reports, motion code recipes, design principles, palettes, type systems, section skeletons, references, and DESIGN.md tokens, with performance and reduced-motion handling built in.
Unofficial MCP server for Douyin AR (像塑), the Douyin effect editor, on macOS. Proxies all official MCP tools and adds the official asset library, add-object menu, AI combine workflows, icon and effect checks, phone preview, Douyin music, tasks and review status. For learning and personal creation only; do not use it to copy other creators' works. Not affiliated with ByteDance or Douyin.
Exposes information about Z-Image AI image generation and editing platform, including styles, pricing, and official links, for MCP-compatible AI clients.
Enables an AI assistant to construct Garry's Mod builds from props based on text descriptions or reference photos, and save them as Advanced Duplicator 2 dupes. Supports searching models, reading dimensions, setting positions, angles, colors and welds, validating builds against a server prop allowlist before writing revision 4/5 files.
MCP server for Blender that connects to the official Blender Lab add-on, exposing 27 tools for scene manipulation, object editing, materials, rendering, and Python execution through the add-on's actual wire protocol.
A security-focused MCP server for Adobe Substance 3D Designer that reads application state, creates and manipulates nodes, and saves packages, with the runtime isolated outside Designer.
Enables reading and patching VRoid Studio 2.x .vroid files by inspecting textures and parameters, exporting layer PNGs, and writing verified new files with replaced layers, item colors, or saved settings.
Enables Claude to draw, verify, correct, and organize precise 2D architectural geometry directly in an open Vectorworks file, including exact arcs, measurements, classes, layers, and self-checking fixes.
Transforms design inputs (URLs, screenshots, descriptions) into production-ready React components following G2's Elevate 2.0 design system, providing both an MCP server for Claude Code and a web interface.
Enables AI assistants to control a Blender instance through MCP tools, supporting scene creation, editing, and asset exchange via HTTP and background CLI processes.
Enables AI agents to control and manipulate live 3D scenes across frameworks like Three.js, A-Frame, and Babylon.js using a comprehensive set of object and environment tools. It features an integrated in-world chat system that allows for real-time scene modifications directly from within the 3D canvas.
An MCP server that gives AI assistants direct control over Godot 4 game development projects. It enables launching the editor, running projects, creating and editing scenes, writing GDScript, and inspecting assets through natural language commands.
Enables MCP clients like Claude to automate SOLIDWORKS 2025 and SOLIDWORKS CAM via COM, covering parts, assemblies, drawings, and CAM toolpaths. It generates real geometry, mass properties, and posted G-code files directly on disk.
FastMCP server for automating AutoCAD via COM on Windows, enabling drawing creation, entity drawing, and drawing management through natural language commands.
Coordinates Plumb and Custom Figma MCP backends under one unified interface, exposing backend health and switch prompts because only one active plugin bridge is supported at a time. Currently includes investigation docs, diagnostic probes, and a Stage 2 coordinator runtime.
Enables an AI assistant to drive a live EasyEDA Pro editor for end-to-end PCB design: searching the LCSC library for parts, placing and wiring schematic symbols, transferring the design to the board, placing footprints, routing tracks and vias, drawing outlines and silkscreen, pouring copper, running DRC, and exporting BOM, pick-and-place, netlist, DXF and Gerber fabrication files.
Enables AI agents to procedurally design and render stylized 2:1 dimetric isometric game assets in Blender, including NPR cel-shaded scenes, modular tilesets, 8-angle avatar turnarounds, and mathematically exact subpixel collision diamonds, with turnkey engine manifests for Phaser, Godot 4, and retro web games.
An MCP server that drives Anthropic's Claude Design from agentic coding CLIs, providing tools to create, generate, iterate, and export design systems without a browser.