Exposes information about Z-Image AI image generation and editing platform, including styles, pricing, and official links, for MCP-compatible AI clients.
Enables live operation of a patched Inochi Creator through MCP, providing tools for project management, node editing, parameter control, animation, and asset import.
Enables AI assistants to control SideFX Houdini 3D software, providing tools for scene management, node operations, rendering, and more through the Model Context Protocol.
Enables AI assistants to directly control the Cocos Creator game editor via MCP protocol, supporting scene management, node manipulation, component attachment, and asset management.
Enables AI assistants to create Material Maker node graphs from natural language, validate them against the node catalog, and render them headlessly to PBR texture maps and editable .ptex files.
MCP server for ingesting UI screenshots, Figma MCP node JSON, or hybrid Figma-plus-screenshot sources into a cross-platform design-to-code artifact pipeline.
Enables developers to extract and organize Figma design files, including complete node data (tree structure and images) for AI understanding and code generation.
Enables typed, transactional automation of LiquiGen node graphs, fixed host commands for one LiquiGen process, and validation of LiquiGen-to-Unreal export bundles.
An MCP server for SideFX Houdini that enables AI assistants to interactively control, construct, inspect, and visually verify 3D procedural scenes through tools like node creation, parameter editing, viewport capture, and rendering.
Read-only MCP server that wraps the Figma REST API, providing tools like get file metadata, list frames, and export node image URLs for AI SDLC agents.
Enables AI coding agents to read Figma file hierarchies, node properties, and rendered images locally via MCP, using a personal access token without Figma's hosted MCP integration.
A read-only MCP server for reading and analyzing Lanhu (Blue Lake) design projects, providing tools to retrieve design lists, previews, node trees, schemas, and exportable resources.
Bridges MCP-compatible clients to Cinema 4D, enabling LLMs to inspect scene hierarchy, author shots, build node materials, and rig animation through a typed, undo-safe tool layer.