Skip to main content
Glama
119,196 servers. Updated

"author:Mishaadevv" matching MCP servers:

GET /v1/servers – MCP directory API reference
  • A
    license
    B
    quality
    B
    maintenance
    Enables AI agents to drive a live Blender session for modeling, shading, lighting, rendering, and scene manipulation, returning rendered images for visual feedback.
    4
    122
    MIT
  • A
    license
    B
    quality
    C
    maintenance
    Enables an AI agent to fully drive Blockbench through 69 tools covering 3D modeling, seeded procedural textures, UV mapping, animation, export codecs, files, and plugin management, plus arbitrary JavaScript inside the app when the built-in tools fall short. It bridges agent and editor over a token-gated localhost connection so models can be built, rendered, reviewed, and exported end to end with zero dependencies.
    72
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Gives AI agents a real paint canvas over MCP — layers, anti-aliased shapes, paths, brushes, fills, gradients, filters, transforms, undo/redo, and PNG/JPG/BMP/SVG import-export — with every drawing call returning the picture so the model can inspect and correct its own work. Ships one tool per operation plus a batch tool, preview, inspect, and an optional localhost live view.
    25
    MIT
  • A
    license
    B
    quality
    C
    maintenance
    Enables AI agents to control Roblox Studio by launching/closing it, opening places, executing Luau, building scenes, scripts, and GUI, inserting Toolbox assets, and running Play Solo/Run playtests. It also supports scene inspection, property editing, output reading, and undo/redo of agent actions.
    50
    41 npm
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Enables AI agents to perform detailed local image analysis, including pixel-level queries, cropping, grid coordinates, comparisons, and zero-shot classification, all without cloud APIs, keys, or payments.
    1
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Enables MCP clients to inspect and modify a live Unity 6 Editor over stdio, handling scenes, GameObjects, components, scripts, prefabs, assets, console logs, and play-mode control. It also supports sandboxed C# execution and remote input hooks for AI-driven self-play and game-state snapshots.
    34
    131 npm
    MIT