add_texture
Apply AI-generated textures to a 3D model URL, producing base color, metallic, roughness, and normal maps for a fully textured GLB/FBX output.
Instructions
Apply AI-generated textures to an existing 3D model using Meshy AI.
Takes a GLB or OBJ model URL and generates: • Base color map • Metallic map • Roughness map • Normal map (for surface detail without extra polygons)
Returns a fully textured GLB/FBX ready for Three.js, Babylon.js, Unity, Unreal Engine, or Blender.
Use cases: • Apply brand-specific textures to clothing 3D models • Add realistic material finishes (leather, fabric, metal, wood) • Generate texture variants for A/B testing product visuals • Style website 3D environments with custom looks
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| model_url | Yes | ||
| object_prompt | Yes | ||
| style_prompt | No | ||
| negative_prompt | No | ||
| art_style | No | realistic | |
| resolution | No | 2048 | |
| enable_pbr | No | ||
| seed | No | ||
| wait_for_completion | No |