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sketchup-mcp2

by zinin

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    TDQS

    A3.9/5.0

    Scored across 22 tools

    Disambiguation4/5

    Most tools are clearly distinct (create_component vs transform_component vs delete_component; list_components vs get_component_info vs find_components). The three joint tools (create_mortise_tenon, create_dovetail, create_finger_joint) are similar in purpose but each targets a different joint type, so they are distinguishable. Some overlap exists between list_components and find_components with no filters, but descriptions clarify the difference.

    Naming Consistency4/5

    The naming pattern is mostly consistent verb_noun: create_*, list_*, get_*, delete_*, transform_*, set_*, export_*, eval_*, boolean_operation, chamfer_edge, fillet_edge. Minor deviations: boolean_operation, chamfer_edge, and fillet_edge use noun_verb or bare noun forms instead of verb_noun, but the pattern is still readable and predictable.

    Tool Count4/5

    22 tools is on the higher end but appropriate for a SketchUp MCP server covering modeling primitives, transformations, joints, booleans, edge operations, materials, layers, selection, scene export, and introspection. It is slightly heavy but each tool serves a distinct purpose in the 3D modeling workflow.

    Completeness4/5

    The tool surface covers core modeling operations: create, transform, delete, boolean ops, edge modifications, materials, layers, selection, and model info. Minor gaps include no explicit update/rename tool for components (though eval_ruby can cover it) and no direct tool for creating edges/faces from scratch beyond primitives, but the eval_ruby escape hatch fills many gaps.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues