niua-godot-mcp
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@niua-godot-mcpcreate a new Godot project called 'Platformer'"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
NIUA Godot MCP
A local MCP server plus a bundled Godot editor addon that lets an AI agent create, inspect, run, debug, and export real Godot 4.6 games through tools — instead of hand-clicking the editor. Pairs with the optional niua-godot-forge agent skill, which teaches the safe build workflow.
Local-first by design: it drives a local editor, local game files, local ports, and user-owned project roots.
Requirements
Node.js 20 or newer
Godot 4.6.x on
PATHasgodot, orGODOT_BIN=/path/to/godotLinux, macOS, or Windows
Related MCP server: GodotIQ
Quick start
Wire the MCP into an agent client (Codex shown; --client claude for Claude Desktop). Dry-run by default; add --write to update the client config:
npx niua-godot-mcp setup --client codex --project-root /path/to/GodotProjects --writeThen restart the client and ask the agent to call get_godot_version.
Run the server directly over stdio:
npx niua-godot-mcpDoctor
Verify Node, Godot, tool profile, bundled addon, and optional bridge reachability before wiring it in:
npx niua-godot-mcp-doctor
npx niua-godot-mcp-doctor --project /path/to/project
npx niua-godot-mcp-doctor --profile full --godot-bin "$GODOT_BIN"Tool profiles
v1(default) — compact, run-proven core (project, scene, node, script, run, export, inspector, filesystem). Best for day-to-day agent sessions and context budget.full— adds curated subsystems: animation, UI, particles, navigation, audio, localization, multiplayer, deeper 2D/3D, resources, debugger, viewport.
NIUA_MCP_PROFILE=full npx niua-godot-mcpSame code either way — full only widens the advertised tool menu. The generated catalog lives at docs/godot-mcp/tools.md.
The agent skill (recommended)
skills/niua-godot-forge is a portable Agent Skill that teaches the safe build loop (save → set main scene → run), profile guidance, and error recovery, plus one on-demand reference doc per subsystem. Install it into your agent platform's skills directory:
# Claude Code
cp -r skills/niua-godot-forge ~/.claude/skills/
# Codex
cp -r skills/niua-godot-forge ~/.agents/skills/See skills/niua-godot-forge/README.md for all platforms.
Recommended environment
NIUA_MCP_PROFILE=v1
GODOT_BIN=godot
GODOT_MCP_ALLOWED_PROJECT_ROOTS=/absolute/path/to/GodotProjectsThe MCP refuses filesystem operations outside the allowlisted project roots. See SECURITY.md for the full trust model.
Manual addon install
Agents normally call create_project / open_project, which install the bundled addon automatically. For a manual install into an existing project:
npx niua-godot-mcp -- godot:addon:install /path/to/project # or: node scripts/install-niua-godot-addon.js /path/to/project
godot --path /path/to/project --editorDevelopment
npm ci --ignore-scripts
npm test # unit suite
npm run godot:mcp:docs # regenerate tool catalog + skill referenceSecurity
Per-session localhost bridge token, localhost-only binding, res:// write constraints, and refusal of path traversal / .godot writes / addon self-overwrite / symlink escapes / oversized payloads. Report issues per SECURITY.md.
License
PolyForm Small Business License 1.0.0 — free for individuals and small businesses (fewer than 100 people and under ~$1M USD annual revenue). Larger organizations need a commercial license: contact OhaoTech at team@ohao.tech.
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