img2threejs-mcp
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@img2threejs-mcpreconstruct a 3D model from the image of a chair"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
img2threejs-mcp
A bounded MCP pipeline for reconstructing a reference image as procedural 3D geometry.
It adapts the staged workflow of hoainho/img2threejs, but deliberately exposes no
shell, caller paths, downloads, arbitrary TypeScript, or unrestricted code execution.
Pipeline
reference → asset transaction → locked build pass → preview/comparison → visual review → GLB export
Each accepted scene specification generates:
normalized
spec.jsoneditable
createModel.tsThree.js factorydeterministic
preview.pngside-by-side
comparison.pngUnity-compatible glTF 2.0
asset.glbSHA-256 manifest and immutable export package
Related MCP server: Blender Antigravity MCP
MCP tools
Call img2threejs_policy, create an asset, validate each pass before building it, inspect
the comparison image, review the pass, and export only after validation.
The service listens only on 127.0.0.1:10851/mcp.
Local verification
.venv\Scripts\python.exe -m unittest discover -s tests -v
.venv\Scripts\python.exe scripts\smoke_test.pySee docs/SCENE_SPEC.md and THIRD_PARTY_NOTICES.md.
This server cannot be deployed
Maintenance
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1413D avatar/asset foundry: text/image -> rigged, validated, engine-ready GLB via x402.
Free text/image → 3D: generate, rig, avatar-ify, and refine GLB models. No auth, no payment.
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