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yn1323

Aseprite Live MCP

by yn1323

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      Enables an AI agent to create and edit pixel art directly in Aseprite — building sprites, layers, frames, animation tags and palettes, painting pixels and primitives, inspecting the rendered result, and exporting GIFs or sprite sheets. All work lands on real .aseprite files that can be opened and edited by hand.
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    • A
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      Enables AI assistants to drive Aseprite for pixel-art creation, including sprite setup, grid-based drawing, layer/frame/tag management, reference image import, and export, with rendered previews after every mutation.
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    • A
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      Enables AI clients to create and revise editable pixel art in a running Aseprite editor, with live tools for sprites, layers, drawing, animation, palettes, selections, previews, saving, and exporting.
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    • A
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      Enables AI assistants to create and edit pixel art and sprite animations by driving Aseprite's 73 tools for sprites, layers, frames, cels, drawing, selections, palettes, tags, slices, tilemaps, filters and export, with a generic escape hatch to any of its 183 menu commands or Lua scripting API. It runs either headless in batch mode on files or live against an open Aseprite window so edits are visible and undoable.
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    • A
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      Enables AI assistants to create and edit pixel art and animated sprites in Aseprite through 104 tools covering drawing, layers, animation, palettes, tilemaps, exports, visual analysis, and raw Lua scripting.
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    TDQS

    A4.2/5.0

    Scored across 9 tools

    Disambiguation5/5

    Each tool has a clearly distinct purpose: status, inspection, creation, editing, preview, and the three export/save variants are all cleanly separated by output format and use case. Even the two export tools are unambiguous because one targets PNG sprite sheets and the other animated GIFs.

    Naming Consistency4/5

    All tools share the aseprite_ prefix and mostly use verb-based names like inspect, create, edit, export, and preview. The one deviation is aseprite_tilemap, which is a noun rather than a verb like read_tilemap or get_tilemap, but the pattern is still readable and predictable.

    Tool Count5/5

    Nine tools is a well-scoped surface for an image-editing automation server. Each tool covers a distinct part of the workflow from document creation and inspection to editing, previewing, and exporting.

    Completeness4/5

    The surface covers the core live-editing lifecycle well: create, inspect, edit, preview, and export in multiple formats. Minor gaps exist such as no direct open-existing-file operation and no save-to-current-document action, but agents can work around these with connected Aseprite workflows.

    Maintenance

    ActivitySlowing
    ResponsivenessNo issues