machine_resume
Resume a paused Commodore 64 computer to continue running programs or playing audio files.
Instructions
Resume C64 from paused state
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Resume a paused Commodore 64 computer to continue running programs or playing audio files.
Resume C64 from paused state
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden. It states the action ('Resume') but lacks details on behavioral traits such as whether this requires specific permissions, if it's reversible, potential side effects (e.g., on running programs), or what happens if invoked when not paused. This is a significant gap for a mutation tool with zero annotation coverage.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, efficient sentence with zero waste. It front-loads the core action and context ('Resume C64 from paused state'), making it immediately understandable without unnecessary elaboration.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the complexity (a state-changing operation), lack of annotations, and no output schema, the description is incomplete. It doesn't explain what 'resuming' entails (e.g., does it restore execution, affect peripherals?), potential errors, or return values. For a mutation tool with no structured support, more context is needed to be fully helpful.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema has 0 parameters with 100% coverage, so no parameter documentation is needed. The description doesn't add parameter details, which is appropriate. Baseline is 4 for 0 parameters, as the description doesn't need to compensate for any schema gaps.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('Resume') and target resource ('C64'), specifying it transitions from a 'paused state'. It distinguishes from siblings like 'machine_pause' (opposite action) and 'machine_poweroff'/'machine_reboot' (different state changes). However, it doesn't explicitly mention what 'C64' refers to (e.g., a Commodore 64 emulator), which slightly limits specificity.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies usage when the C64 is paused, as it mentions 'from paused state', but doesn't explicitly state when to use it versus alternatives like 'machine_reset' or 'machine_poweroff'. No prerequisites or exclusions are provided, leaving some ambiguity about the required prior state or conditions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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