A Model Context Protocol server that integrates AI assistants like Claude and Cursor directly into the Unity Editor to automate game development workflows. It provides over 40 built-in tools for scene manipulation and project management, while offering a simple C# API for creating custom extensions.
Read-only MCP server that provides AI agents with context about Unity project relationships, including scenes, prefabs, scripts, GUIDs, and code impact analysis.
Enables AI assistants to interact with Unity Editor through the Model Context Protocol, allowing natural language control of Unity projects including scene manipulation, GameObject creation, component updates, package management, and test execution.
A server that enables AI assistants to understand and interact with Unity projects in real-time, providing access to scene hierarchy, project settings, and the ability to execute code directly in the Unity Editor.
An in-editor MCP server that exposes Unity convenience tools to AI assistants, allowing them to read console logs, execute menu items, dump scene hierarchies, and take screenshots.