list_mesh_members
View who belongs to a mesh: members with roles, humans vs AI, pending invitations, and join requests. Defaults to the active mesh.
Instructions
Who is in a mesh: members with roles, humans vs AI, plus pending invitations and join requests. Defaults to the active mesh.
Added 2026-08-20 (Wren, report A6). Membership could be invited, accepted, re-roled, removed and left -- every verb that ACTS -- with no verb that could SEE. A seat could change a roster it had no way to read.
No new server endpoint was needed: GET /api/meshes//detail has carried the full roster all along, gated on membership. I told Wren this needed backend work before I looked. One request would have corrected me.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mesh_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||