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mcp-for-clo3d

mcp-for-clo3d

by ttiimmaacc

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    • A
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      B
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      Enables AI-assisted garment design by letting Claude (or any MCP host) drive CLO3D — import projects, dress avatars, assign fabrics, simulate cloth, render, and export, all from a chat.
      14
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    • A
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      Enables an AI assistant to interact with CLO3D projects, including inspecting scenes, editing patterns, sewing, changing fabrics, simulating, taking snapshots, and saving checkpoints.
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    • A
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      Connects MCP-compatible AI agents to a local 3D garment design application through its Python API, enabling scene inspection, pattern and sewing operations, fabric/material management, simulation, mesh measurement, checkpoints, import/export, documentation search, and raw Python execution.
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    • F
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      Enables AI assistants like Claude for Desktop or Cursor to control supported CAD applications through MCP, supporting drawing, layer and entity management, block operations, data export, and file/session control via natural language or unified tool calls.
      -

    TDQS

    B3.2/5.0

    Scored across 104 tools

    Disambiguation3/5

    Many tools have clear, distinct purposes, but several overlapping pairs exist (e.g., sew_edges vs sew_lines, add_topstitch vs topstitch_all, and multiple export/save variants). The detailed descriptions help, but with 104 tools the chance of misselection is significant.

    Naming Consistency4/5

    Almost all tools use snake_case with a verb_noun or verb_noun_phrase pattern (e.g., get_pattern_geometry, set_fabric_color, add_internal_shape). A few exceptions like marker_report, new_project, and clo_ui_nest_all_fabrics are minor deviations but still readable.

    Tool Count1/5

    104 tools is far beyond the 50-tool threshold for extreme mismatch. Even for a complex application like CLO3D, this count is excessive and likely overwhelms both agents and users.

    Completeness5/5

    The surface covers the full CLO3D lifecycle: project management, pattern creation/editing, fabric handling, sewing, simulation, avatars, collision objects, checkpoints, dialogs, and numerous export formats. Workarounds are provided for API limitations, leaving no obvious gaps.

    Maintenance

    ActivitySlowing
    ResponsivenessNo issues