pointer_scroll
Simulate mouse wheel scroll at a specified screen position to navigate pages or lists. Control direction with dy (down) and dx (right) values.
Instructions
Wheel clicks at a point. dy positive scrolls down, dx positive scrolls right.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| dx | No | ||
| dy | No | ||
| look | No | What to show you afterwards. Default "auto": wait for the screen to stop changing, measure how much this action changed, and attach a picture of the affected window only if something did change -- so a click that hit nothing costs no tokens and says so. "window" always attaches it, "screen" uses the whole desktop (slower, 6x the tokens), "region" uses look_at, false skips all of it. Use false for the middle of a sequence you are going to check at the end anyway. | auto |
| look_at | No | Rectangle for look:"region", in screen pixels. Object form {x, y, width, height} or array form [x, y, width, height]. | |
| settle_max_s | No | How long to wait for the screen to stop changing before looking. Raise it for an app that animates slowly; set it to 0 to capture immediately. | |
| expect_window | No |