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SudoMock MCP Server

Generate photorealistic product mockups from Claude, Cursor, Windsurf, and VS Code.

Model Context Protocol server for the SudoMock mockup generation API. Upload PSD templates, place artwork onto smart objects, edit supported text layers, and get rendered image URLs -- all through natural language.

Quick Start

This is a local stdio server: your MCP client launches it as a child process via npx and authenticates with your SUDOMOCK_API_KEY.

claude mcp add sudomock \
  -e SUDOMOCK_API_KEY=sm_your_key_here \
  -- npx -y @sudomock/mcp

Get your API key at sudomock.com/dashboard/api-keys.

{
  "mcpServers": {
    "sudomock": {
      "command": "npx",
      "args": ["-y", "@sudomock/mcp"],
      "env": {
        "SUDOMOCK_API_KEY": "sm_your_key_here"
      }
    }
  }
}

Note: A hosted remote (HTTP/OAuth) transport is not available yet. This package only ships the local stdio server shown above.

Related MCP server: RendrKit

Tools

Tool

Description

Credits

list_mockups

List your uploaded mockup templates

0

get_mockup_details

Get smart object UUIDs, dimensions, blend modes

0

render_mockup

Render a mockup with artwork and/or editable text

1

remove_background

Get a transparent-PNG cutout through a 7-day signed URL

25

create_2d_mockup

Create a 2D mockup and detect printable surfaces automatically

25

render_2d_surface

Print artwork across a whole product surface (all-over)

5

render_2d_print_area

Print artwork into one saved print area (a drawn zone)

5

render_video

Animate a mockup into a video clip (always async)

cost-based (one per account at no charge, then cost-based)

upload_psd

Upload a Photoshop PSD/PSB template (sync or async)

0

list_2d_mockups

List saved 2D templates; use customizable_only for shopper-ready items

0

get_2d_mockup

Get one 2D mockup's saved print areas and its product surfaces

0

update_2d_print_areas

Replace a 2D mockup's print-area geometry

0

delete_2d_mockup

Delete a 2D mockup template

0

get_job

Check the status of an async job by job_id

0

wait_for_job

Poll an async job until it succeeds or fails

0

list_jobs

List async render, video, upload, and 2D jobs

0

get_account

Check plan, credits, prepaid balance, and usage

0

update_mockup

Rename a mockup template

0

delete_mockup

Delete a mockup template

0

create_webhook_endpoint

Register a webhook for async job completion

0

list_webhook_endpoints

List your webhook endpoints

0

update_webhook_endpoint

Edit or enable/disable a webhook endpoint

0

delete_webhook_endpoint

Delete a webhook endpoint

0

rotate_webhook_secret

Rotate a webhook signing secret

0

test_webhook_endpoint

Send a signed webhook.test event

0

list_webhook_deliveries

List delivery attempts for an endpoint

0

replay_webhook_delivery

Replay a single failed delivery

0

Async jobs

render_mockup, upload_psd, create_2d_mockup, and both 2D render tools accept is_async: true, and render_video is always async. These return a job_id immediately (HTTP 202) instead of a final result. (create_2d_mockup and the 2D render tools are synchronous by default and return the mockup / render directly.) Poll it with get_job, or let wait_for_job block until the job reaches a terminal status and hands back result_url, mockup_uuid, credits_charged, and payg ({credits, unit_price, cost} for pay-as-you-go jobs, otherwise null).

For a 2D render, pick the tool that matches the target you read from get_2d_mockup. Every printable product in the photo is a surface with its own surface_uuid: render_2d_surface prints across the whole of one, and takes either a coverage percentage or an explicit width + height. A print area is a bounded zone somebody drew on a product, such as a chest logo: render_2d_print_area takes its print_area_uuid, and either a fit or an explicit width + height. A product can have both, and they are separate targets -- a saved print area does not close off the surface it sits on.

Sizing has one answer per render: send the relative option or the exact box, never both, and send width and height together. position, offset_x, offset_y and rotation place the artwork on either kind of target. Anything you leave out is left out of the request, so the renderer's own default applies rather than a copy of it kept here.

Background removal

remove_background returns a transparent-PNG URL valid for 7 days. You can pass that URL straight back as artwork_url during that window. To clean artwork inline during a single render instead, pass remove_background: true to render_mockup or either 2D render tool. Either way it costs 25 credits per artwork, refunded automatically if processing fails.

Webhooks

Register an endpoint with create_webhook_endpoint to be notified when async jobs finish. Deliveries are signed with TWO headers: X-SudoMock-Signature (a hex HMAC-SHA256 over ${timestamp}.${rawBody} using the secret returned at creation/rotation) and X-SudoMock-Timestamp (unix seconds). Verify in constant time and reject if |now - timestamp| > 300s.

Render, upload, and video job deliveries use {event, job_id, kind, status, result_url, error, created_at}. The typed 2D creation events add version, mockup_id, name, and either print_areas (ready) or reason (rejected). The typed 2D render events carry mockup_id, result_url, a public {error_code, message} failure when applicable, and optional export_format / duration_ms. Event types: render.succeeded, render.failed, upload.succeeded, video.succeeded, video.failed, 2d_mockup.ready, 2d_mockup.rejected, 2d_mockup.failed, 2d_render.succeeded, 2d_render.failed, webhook.test.

Pricing and account limits

Pay as you go is the entry tier, and it has no subscription. One PSD render costs $0.10, so $1 covers 10 of them. The minimum first payment is $5. 2D Mockups and video are priced by what they cost to produce rather than at the flat render rate, which is why the Credits column above is not uniform.

Volume plans start at $25/month for 5,000 renders. The lowest self-serve rate is $2.42 per 1,000 renders, on the annual Pro 50K plan.

A new account starts with 500 credits, granted once, and needs no card to spend them. Until a card is verified and the $5 minimum is funded, that account is in trial, and every render it makes is watermarked and capped at 1,024 px. It can keep 5 PSD templates, run one render at a time, and a template that has gone 13 days without a render is removed.

Funding the balance lifts all of it at once. The watermark and the width cap come off, stored templates go to 150, renders run 25 at a time alongside 10 concurrent uploads, and templates stop being removed for sitting idle.

Trial is not a separate plan. It is the unfunded state of the pay-as-you-go tier, so get_account reports the same tier before and after funding; the balance is what changes.

Because of that, an account paying as it goes has no monthly allowance, and get_account reports credits_limit and credits_remaining as 0 while the account is perfectly able to pay. Read prepaid_balance alongside them, or read funding_summary, which states both in one line and never reports a funded account as 0 / 0.

Example requests

  • "List my mockup templates"

  • "Render the t-shirt mockup with this design: https://example.com/logo.png"

  • "Replace the editable headline text, then render the mockup"

  • "Cut out the background from this product photo, then render it on the tote bag"

  • "List my 2D mockups, then render the first one with this artwork: https://example.com/logo.png"

  • "Render this design asynchronously and wait for it to finish"

  • "Queue that 2D mockup render async and give me the job id to track"

  • "Animate the hoodie mockup into a 5-second video clip"

  • "Upload this PSD as a new template: https://example.com/mockup.psd"

  • "Set up a webhook at https://example.com/hooks so I get notified when renders finish"

  • "How many credits do I have left?"

License

MIT

Maintenance

ActivityActive
ResponsivenessSyncing

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