NBA MCP Server
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_player_career_statsC | Get career stats for a player by their ID. Args: player_id: str The id of the player. |
| get_player_awardsB | Get awards for a player by their ID. Args: player_id: str The id of the player. |
| get_player_game_logC | Get game log for a player by their ID, season, and season type. Args: player_id: str The id of the player. season: str The season in the format 'YYYY-YY'. season_type: str The type of season. Pattern: "Regular Season", "Pre Season", "Playoffs", "All Star" |
| get_team_detailsB | Get details for a team by their ID. Details include championship awards, conference awards, division awards, background, history, and more. Args: team_id: str The id of the team. |
| get_team_year_by_year_statsC | Get year-by-year stats for a team by their ID. Args: team_id: str The id of the team. |
| get_team_game_logA | Get game log for a team by their ID, season, and season type. Args: team_id: str The id of the team. season: str The season in the format 'YYYY-YY'. season_type: str The type of season. Pattern: "Regular Season", "Pre Season", "Playoffs", "All Star" |
| get_league_team_standingsB | Get league team standings for a given season and season type. Args: season: str The season in the format 'YYYY-YY'. season_type: str The type of season. Pattern: "Regular Season", "Pre Season" |
| get_today_scoreboardA | Get the current NBA scoreboard for today's games. The NBA scoreboard provides live data for games, including scores, game statuses, and team information. |
| get_live_game_boxscoreA | Get the box score for a specific game by its ID. The box score includes live data for the game, such as scores, player stats, timeouts, and more. Args: game_id: str The ID of the game. |
| get_live_game_play_by_playB | Get the play-by-play data for a specific game by its ID. The play-by-play data includes detailed information about each play in the game. Args: game_id: str The ID of the game. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
| get_players | Get a list of all NBA players. |
| get_active_players | Get a list of all active NBA players. |
| get_teams | Get a list of all NBA teams. |
TDQS
Scored across 10 tools
Every tool has a clearly distinct purpose targeting specific resources (league standings, live games, players, teams, scoreboard) with no overlap. The descriptions clearly differentiate between standings, boxscores, play-by-play, awards, stats, logs, details, and scoreboard data, making misselection unlikely.
All tools follow a consistent verb_noun pattern with 'get_' prefix, followed by the resource type (e.g., league_team_standings, player_awards, team_details). The naming is uniform throughout, using snake_case consistently without any deviations or mixed conventions.
With 10 tools, the count is well-scoped for an NBA data server, covering core areas like standings, live games, players, teams, and scoreboard. Each tool earns its place by providing distinct data retrieval functions without being overly sparse or bloated.
The toolset provides comprehensive coverage for retrieving NBA data, including CRUD-like operations for players and teams (e.g., stats, logs, details) and live game information. A minor gap exists in the lack of tools for creating or updating data (e.g., posting comments or simulations), but this is reasonable for a read-only data server focused on retrieval.