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VICE C64 Emulator MCP Server

by simen

screenshot

Capture the current VICE C64 emulator display as image data with pixel information, dimensions, and palette values for visual debugging and analysis.

Instructions

Capture the current VICE display as image data.

Returns the raw display buffer with:

  • Pixel data (indexed 8-bit palette colors)

  • Display dimensions and visible area

  • Current palette RGB values

The data can be used to understand what's currently on screen visually. For text mode screens, readScreen provides a simpler text representation.

Options:

  • includePalette: Also return the color palette (default: true)

Related tools: readScreen, readVicState

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
includePaletteNoInclude palette RGB values (default: true)

Implementation Reference

  • src/index.ts:1530-1583 (registration)
    Registration of the 'screenshot' MCP tool including description, input schema, and handler function.
    server.registerTool(
      "screenshot",
      {
        description: `Capture the current VICE display as image data.
    
    Returns the raw display buffer with:
    - Pixel data (indexed 8-bit palette colors)
    - Display dimensions and visible area
    - Current palette RGB values
    
    The data can be used to understand what's currently on screen visually.
    For text mode screens, readScreen provides a simpler text representation.
    
    Options:
    - includePalette: Also return the color palette (default: true)
    
    Related tools: readScreen, readVicState`,
        inputSchema: z.object({
          includePalette: z.boolean().optional().describe("Include palette RGB values (default: true)"),
        }),
      },
      async (args) => {
        try {
          const display = await client.getDisplay();
    
          const response: Record<string, unknown> = {
            width: display.width,
            height: display.height,
            bitsPerPixel: display.bitsPerPixel,
            visibleArea: {
              offsetX: display.offsetX,
              offsetY: display.offsetY,
              innerWidth: display.innerWidth,
              innerHeight: display.innerHeight,
            },
            pixelCount: display.pixels.length,
            // Return pixels as base64 for efficient transfer
            pixelsBase64: display.pixels.toString("base64"),
          };
    
          if (args.includePalette !== false) {
            const palette = await client.getPalette();
            response.palette = palette;
            response.paletteCount = palette.length;
          }
    
          response.hint = `Display is ${display.width}x${display.height} (visible: ${display.innerWidth}x${display.innerHeight}). Use readScreen() for text mode content.`;
    
          return formatResponse(response);
        } catch (error) {
          return formatError(error as ViceError);
        }
      }
    );
  • The main handler for the 'screenshot' tool. Captures display data via ViceClient.getDisplay(), optionally fetches palette, encodes pixels to base64, and returns formatted response.
    async (args) => {
      try {
        const display = await client.getDisplay();
    
        const response: Record<string, unknown> = {
          width: display.width,
          height: display.height,
          bitsPerPixel: display.bitsPerPixel,
          visibleArea: {
            offsetX: display.offsetX,
            offsetY: display.offsetY,
            innerWidth: display.innerWidth,
            innerHeight: display.innerHeight,
          },
          pixelCount: display.pixels.length,
          // Return pixels as base64 for efficient transfer
          pixelsBase64: display.pixels.toString("base64"),
        };
    
        if (args.includePalette !== false) {
          const palette = await client.getPalette();
          response.palette = palette;
          response.paletteCount = palette.length;
        }
    
        response.hint = `Display is ${display.width}x${display.height} (visible: ${display.innerWidth}x${display.innerHeight}). Use readScreen() for text mode content.`;
    
        return formatResponse(response);
      } catch (error) {
        return formatError(error as ViceError);
      }
    }
  • Input schema for the 'screenshot' tool using Zod, defining optional 'includePalette' boolean parameter.
    inputSchema: z.object({
      includePalette: z.boolean().optional().describe("Include palette RGB values (default: true)"),
    }),
  • ViceClient.getDisplay() method: sends DisplayGet command to VICE binary monitor, parses response to extract display buffer (screenshot pixels), dimensions, and metadata.
    async getDisplay(useVicii = true): Promise<{
      width: number;
      height: number;
      bitsPerPixel: number;
      offsetX: number;
      offsetY: number;
      innerWidth: number;
      innerHeight: number;
      pixels: Buffer;
    }> {
      // Ensure VICE is stopped before display capture
      await this.ensureStopped();
    
      // Body: useVicii(1) + format(1)
      // Format: 0 = indexed 8-bit
      const body = Buffer.alloc(2);
      body[0] = useVicii ? 1 : 0;
      body[1] = 0; // 8-bit indexed
    
      // Response type is 0x84 (same as command)
      const response = await this.sendCommand(Command.DisplayGet, body, ResponseType.DisplayGet);
    
      // Parse response per VICE docs:
      // FL(4) + DW(2) + DH(2) + XO(2) + YO(2) + IW(2) + IH(2) + BP(1) + BL(4) + BD(BL)
      // FL = length of fields before display buffer (should be 17)
      // const fieldsLength = response.body.readUInt32LE(0); // Not used but documented
      const width = response.body.readUInt16LE(4);          // DW - debug width
      const height = response.body.readUInt16LE(6);         // DH - debug height
      const offsetX = response.body.readUInt16LE(8);        // XO - x offset
      const offsetY = response.body.readUInt16LE(10);       // YO - y offset
      const innerWidth = response.body.readUInt16LE(12);    // IW - inner width
      const innerHeight = response.body.readUInt16LE(14);   // IH - inner height
      const bitsPerPixel = response.body[16];               // BP - bits per pixel
      const bufferLength = response.body.readUInt32LE(17);  // BL - buffer length
      const pixels = response.body.subarray(21, 21 + bufferLength); // BD - display buffer
    
      return {
        width,
        height,
        bitsPerPixel,
        offsetX,
        offsetY,
        innerWidth,
        innerHeight,
        pixels,
      };
    }

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