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DaVinci Resolve Lua Bridge

DaVinci Resolve Lua Bridge

Let an AI assistant drive DaVinci Resolve Free through MCP: create timelines, add markers, set clip properties, queue renders, or run any Resolve API call.

It is built for Resolve Free 21.1+, where Python scripts no longer appear in the Scripts menu, so the part that runs inside Resolve is written in Lua.

How it works

Claude / any MCP client  <-- stdio -->  resolve_lua_mcp.py  <-- files -->  CursorBridgeLua.lua (inside Resolve)
  • CursorBridgeLua.lua runs inside Resolve (Workspace → Scripts). It watches ~/.davinci-resolve-mcp-lua/request.lua, runs the Lua it finds there, and writes the JSON result to Resolve's own log.

  • resolve_lua_mcp.py is the MCP server. It writes the request file and reads the answer from ResolveDebug.txt.

  • bridge_cli.py runs a Lua file through the same path from the terminal.

Related MCP server: davinci-resolve-mcp

Requirements

  • DaVinci Resolve Free 21.1 or newer (tested on 21.1.1)

  • macOS (tested). On Windows or Linux the Scripts folder and the LOG path at the top of resolve_lua_mcp.py are different and would need changing.

  • Python 3.10+

  • An MCP client such as Claude Code

Install

git clone https://github.com/shreejalgiri6/davinci-resolve-lua-bridge.git
cd davinci-resolve-lua-bridge
python3 -m venv venv
venv/bin/pip install -r requirements.txt
cp CursorBridgeLua.lua ~/Library/Application\ Support/Blackmagic\ Design/DaVinci\ Resolve/Fusion/Scripts/Utility/

Register the server with your MCP client. For Claude Code:

claude mcp add davinci-resolve -- "$PWD/venv/bin/python" "$PWD/resolve_lua_mcp.py"

Then restart Resolve, open a project, choose Workspace → Scripts → CursorBridgeLua, and leave it running. The console prints Bridge is running.

Try it

Ask your assistant: "What project is open in DaVinci Resolve?" It should call get_resolve_status and answer with the Resolve version and project name.

Tools (37)

Area

Tools

Project

get_resolve_status get_project_info list_projects load_project create_project save_project open_page

Timelines

list_timelines get_timeline_info switch_timeline create_timeline create_timeline_from_clips get_timeline_clips append_to_timeline delete_timeline_clips set_playhead

Clips

get_clip_properties set_clip_property set_clip_enabled set_clip_color

Markers

add_marker get_timeline_markers delete_markers

Media pool

get_media_pool import_media create_media_pool_folder delete_media_pool_clips

Render

get_render_formats get_render_codecs set_render_settings set_render_format add_render_job start_rendering get_render_status stop_rendering

Escape hatch

run_lua runs any Lua inside Resolve with resolve and a helper table H in scope. stop_bridge stops the bridge.

Safety

  • run_lua and the delete tools can change or remove project data. Try it on a copy of a project first.

  • While the bridge runs, whatever is written to ~/.davinci-resolve-mcp-lua/request.lua is executed inside Resolve. Anything that can write to your home folder can do this, so stop the bridge when you are not using it (stop_bridge, or quit Resolve).

  • No network port is opened. The MCP server talks to your client over stdio and to Resolve through local files. Results, including clip names and paths, are written to Resolve's log file.

Troubleshooting

  • "The Lua bridge is not running": open a project, then run Workspace → Scripts → CursorBridgeLua again.

  • Nothing under Workspace → Scripts: check the file is in the Utility folder above, then restart Resolve.

  • Resolve did not answer within 60s: the bridge may be stopped, or Resolve may be busy with a long task.

Credit

This project follows davinci-resolve-mcp by Hitesh Kandala (MIT): the same idea of a bridge launched from Resolve's Scripts menu, and the same tool names. That project is Python and HTTP-based, and its README lists 162 tools. This one swaps the transport for files and Lua so it runs where Python scripts are not listed. Both copyright notices are in LICENSE.

Author

Made by Shreejal Giri.

License

MIT. See LICENSE.

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