apc-mcp
by sgm-audio
README.md
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<a href="#quick-start"><b>Quick Start</b></a> •
<a href="#tools"><b>Tools</b></a> •
<a href="#configuration"><b>Configuration</b></a> •
<a href="#development"><b>Development</b></a>
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**apc-mcp** is a [Model Context Protocol](https://modelcontextprotocol.io) server for audio plugin development. It wraps the tools you already use — **CMake**, **ctest**, **clang-format**, **pluginval**, **clap-validator** — into a clean MCP tool interface for building, testing, linting, validating, and scaffolding plugin projects across JUCE, CLAP and VST3 formats.
Works with any MCP client: Claude Code, OpenCode, VS Code with MCP, Continue.dev, and more.
> **Project status.** A full build/QA/security audit found **36 defects** —
> including a path traversal in `audio_plugin_lint` that allowed arbitrary writes
> outside the project, scaffold templates that could neither configure nor
> compile, and tools that reported success when the underlying command had failed.
> All five remediation phases are **complete** on branch
> `arena/353ee88c-apc-mcp`, released as **2.0.0** (not yet published):
> `npm run check` exits 0 with 147 tests green, ESLint clean, no known
> vulnerabilities and the license gate passing.
>
> Two caveats, stated plainly rather than buried:
>
> 1. **GitHub Actions on this repo are locked for billing, so the CI badge above
> does not reflect the state of the code** — and no CI job has ever run, which
> means `cmake -B build` on a scaffolded plugin is still unverified. See
> `HANDOFF.md` §7 and `AUDIT.md` Phase 6 item 41.
> 2. **Versions 1.4.0 and 1.5.0 on npm are vulnerable** to that path traversal.
> Upgrade to 2.0.0 once published — see [`SECURITY.md`](SECURITY.md).
>
> [`AUDIT.md`](AUDIT.md) has the findings and evidence;
> [`HANDOFF.md`](HANDOFF.md) has what remains and how to verify it;
> [`TODO.md`](TODO.md) has the unbuilt feature scope (ARA, LV2).
---
## Quick Start
Add one entry to your MCP config — no npm, no clone, no setup:
```json
{
"mcp": {
"apc-mcp": {
"type": "local",
"command": ["npx", "-y", "github:sgm-audio/apc-mcp"],
"enabled": true
}
}
}
```
That's it. `npx` handles fetching and caching. Updates automatically when you restart your client.
### Requirements
- **Node.js 22+** (Node 18 and 20 are both end of life)
- **CMake 3.22+** — required for build/configure tools
- **clang-format** — required for lint tool
- **pluginval** — required for VST3 validation
- **clap-validator** — required for CLAP validation
- A JUCE/CLAP/VST3 audio plugin project with a `plugins/` directory
---
## Tools
| Tool | Description |
|------|-------------|
| [`audio_plugin_build`](#build) | CMake configure + build with parsed error/warning counts |
| [`audio_plugin_configure`](#configure) | CMake configure with custom generator and flags |
| [`audio_plugin_test`](#test) | ctest runner with pass/fail/total summary |
| [`audio_plugin_lint`](#lint) | clang-format check (dry-run) or auto-fix on C++ sources |
| [`audio_plugin_plugins`](#list-plugins) | Discover plugins with metadata — text or JSON output |
| [`audio_plugin_validate`](#validate) | Run pluginval (VST3) or clap-validator on built binaries |
| [`audio_plugin_create`](#scaffold) | Scaffold a new CLAP or JUCE plugin from production templates |
### Build
```
audio_plugin_build()
audio_plugin_build(config="Release", clean=true)
audio_plugin_build(projectPath="/path/to/project", target="MyPlugin_Standalone")
```
Returns structured output with error count, warning count, and the first 20 of each.
### Configure
```
audio_plugin_configure(generator="Ninja")
audio_plugin_configure(options="-DAPC_ENABLE_VISAGE=ON")
```
### Test
```
audio_plugin_test()
audio_plugin_test(config="Release", testName="MyPluginTest")
```
Returns pass/failed/total summary.
### Lint
```
audio_plugin_lint()
audio_plugin_lint(fix=true)
audio_plugin_lint(target="plugins/Foo/Source")
```
Dry-run by default. Pass `fix=true` to format in place.
### List plugins
```
audio_plugin_plugins(format="json")
```
Omitting `format` returns human-readable text. Use `format="json"` for programmatic consumption.
### Validate
```
audio_plugin_validate()
audio_plugin_validate(format="VST3")
audio_plugin_validate(format="CLAP")
```
Scans the build directory for plugin binaries and runs the appropriate validator on each.
### Scaffold
```
audio_plugin_create(name="Phaser9000", type="clap")
audio_plugin_create(name="MyVerb", type="juce", vendor="MyCompany", formats="VST3;AU")
audio_plugin_create(name="SimpleDelay", type="clap", vendor="MyCompany", description="A simple delay effect")
audio_plugin_create(name="MyVerb", type="juce", ui="webview", vendor="MyCompany")
audio_plugin_create(name="ToneGen", type="standalone", vendor="MyCompany")
```
Generates a working plugin stub: `CMakeLists.txt`, source files, and either a
modern CLAP entry (the `clap_entry` → plugin-factory chain) or a JUCE
`AudioProcessor` structure.
**`type`** — which template to scaffold:
| `type` | Template | Notes |
|---|---|---|
| `clap` *(default)* | `templates/clap/` | Plain C++ against the free-audio/clap headers. Vendors CLAP at `_tools/clap` or finds an installed `clap-config.cmake`. |
| `juce` | `templates/juce/` or `templates/juce-webview/` | Full `juce_add_plugin` project. `formats` accepts any of JUCE's: `AU AUv3 AAX LV2 Standalone Unity VST VST3`. |
| `vst3` | same JUCE templates | Convenience alias that defaults `formats` to VST3. |
| `standalone` | `templates/standalone/` | A standalone audio **application**, not a plugin: `juce_add_gui_app` builds one executable that owns its audio device via `AudioAppComponent`. Scaffolds `Source/Main.cpp` (a `JUCEApplication` plus its `DocumentWindow`) and `Source/MainComponent.{h,cpp}` (a 440 Hz sine generator with a level slider). Has no `FORMATS`, so passing `formats` with this type is rejected rather than silently ignored. |
> `type="ara"` was removed in 2.0.0. It emitted `FORMATS ARA`, which
> `juce_add_plugin` does not accept, from a plain `juce::AudioProcessor` rather
> than `juce::ARAAudioProcessor` — so it reported success while scaffolding a
> plugin that could never configure. ARA is a JUCE *effect mode*
> (`IS_ARA_EFFECT`), not a format; it will return with a real template.
**`ui`** — editor style, for the JUCE templates only:
| `ui` | What you get |
|---|---|
| `generic` *(default)* | `juce::GenericAudioProcessorEditor` — sliders for every parameter, no UI code to write. |
| `webview` | A `juce::WebBrowserComponent` editor serving an embedded HTML/CSS/JS UI from BinaryData, with a two-way bridge: C++ pushes state via `window.updateState(...)`, and JS calls back by navigating to `apc://callback?action=...&data=...`. Edit `Source/UI/{index.html,style.css,app.js}`. |
`ui` applies to the JUCE *plugin* types only. `clap` ships its own editor and
`standalone` ships its own window, so both ignore it.
The webview template needs a browser backend, so its `CMakeLists.txt` sets
`NEEDS_WEB_BROWSER TRUE` and `NEEDS_WEBVIEW2 TRUE` — WebView2 on Windows, WebKit
on Linux, WKWebView on macOS.
---
## Configuration
### Per-project config
Drop an `apc-mcp.json` in your project root. When this file is present, `projectPath` is optional — the server detects your project from the working directory.
```json
{
"generator": "Ninja",
"config": "Release",
"buildDir": "build",
"pluginsDir": "plugins",
"validateFormats": ["VST3", "CLAP"],
"validateCommand": "pluginval",
"clapValidatorCommand": "clap-validator"
}
```
### Expected layout
```
my-plugin/
├── apc-mcp.json # Per-project config (optional)
├── CMakeLists.txt # Root CMake project
├── plugins/
│ ├── MyPlugin/
│ │ ├── CMakeLists.txt # Per-plugin CMake target
│ │ ├── Source/
│ │ └── status.json # Optional metadata (type, version, etc.)
│ └── ...
├── common/ # Shared sources (optional)
└── build/ # Build directory (auto-created)
```
---
## Development
```sh
git clone https://github.com/sgm-audio/apc-mcp.git
cd apc-mcp
npm install
npm test # 11 tests, node:test, zero deps
npm run lint # syntax check on the server code itself
```
### Project structure
```
apc-mcp/
├── index.js # MCP server — single file, 7 tools
├── templates/
│ ├── clap/ # CLAP scaffold (modern factory/entry API)
│ ├── juce/ # JUCE scaffold, generic editor
│ ├── juce-webview/ # JUCE scaffold + WebBrowserComponent UI
│ │ └── Source/UI/ # the HTML/CSS/JS you edit
│ └── standalone/ # JUCE *application* (juce_add_gui_app), not a plugin
├── tests/ # 147 tests, node:test, no framework
│ ├── helpers/mcp-client.mjs # shared MCP stdio client (full handshake)
│ ├── fixtures/juce-api-stub/ # transcribed JUCE 9 API, for compile checks
│ ├── server.test.js # happy path
│ ├── security.test.js # negative / rejection tests
│ ├── tool-output.test.js # config precedence, parsers, failure reporting
│ ├── templates.test.js # generated-project structure (no toolchain)
│ ├── artefacts.test.js # build-artefact discovery per JUCE's real layout
│ ├── cpp-api.test.js # real g++/clang++ over generated sources
│ └── release.test.js # versioning, CI pins, release guards
├── scripts/
│ ├── smoke-scaffold.mjs # npm run smoke — scaffold every type x ui
│ ├── check-licenses.mjs # npm run licenses — lockfile license gate
│ └── ship.mjs # npm run ship — guarded tag + push
├── .github/
│ ├── workflows/
│ │ ├── publish.yml # CI: test, compile-scaffold, scaffold-{clap,juce},
│ │ │ # license, publish on v* tags
│ │ └── codeql.yml # CodeQL security analysis
│ ├── dependabot.yml # Automated dependency updates
│ ├── pull_request_template.md
│ └── ISSUE_TEMPLATE/ # Bug report + feature request templates
├── eslint.config.js # npm run lint
├── license_decisions.yml # the license allowlist
├── .editorconfig # Editor consistency
├── AUDIT.md # full build/QA/security audit + evidence
├── HANDOFF.md # what remains, how to verify it, and the traps
├── SECURITY.md # threat model and defence layers
├── CHANGELOG.md
├── CONTRIBUTING.md
├── TODO.md # unbuilt feature scope
└── LICENSE
```
### Versioning
This project follows [Semantic Versioning](https://semver.org). Breaking changes to any tool's input schema or output format increment the major version.
---
## FAQ / Troubleshooting
**Q: A tool fails with `'cmake' not found on PATH`**
A: apc-mcp drives your system's existing toolchain rather than shipping one. The message names the missing binary, what it is needed for, and how to install it:
```
## audio_plugin_configure failed
'cmake' not found on PATH (needed for build/configure).
Install: brew install cmake / apt install cmake / https://cmake.org/download
```
The same applies to `clang-format` (for `audio_plugin_lint`) and `pluginval` /
`clap-validator` (for `audio_plugin_validate`).
**Q: A tool now reports failure where it used to report success**
A: That is deliberate, and it is the 2.0.0 breaking change. Previously `build`,
`lint`, `test` and `validate` returned `isError: false` whenever the process
*exited 0* — so a build that emitted compiler errors, or a validation that silently
skipped because the validator was missing, was reported to the model as a success.
They now report `isError: true` when the output shows errors or when a step had to
be skipped, and say which. A tool that says it failed is more useful than one that
lies about succeeding; if your own automation branched on the old behaviour, this is
what changed.
**Q: `audio_plugin_create` says success but the project won't configure**
A: It should not — the templates are verified by `tests/templates.test.js`,
`tests/cpp-api.test.js` and `npm run smoke`. If you hit this, please open an issue
with the tool's full output. For JUCE projects specifically, the generated
`CMakeLists.txt` expects JUCE to be available (a `JUCE` submodule or
`CMAKE_PREFIX_PATH`); that is a prerequisite of the project, not something the
scaffold can supply.
**Q: Does it work with VS Code / Cursor / Continue.dev?**
A: Yes — any MCP client works. Point it at `npx github:sgm-audio/apc-mcp` using whatever MCP config format that client uses.
**Q: How do I update to a new version?**
A: If using `npx github:...`, clear the npx cache: `npx --cache clear github:sgm-audio/apc-mcp` — or just restart your MCP client, npx checks for updates automatically.
**Q: Can I use this with non-JUCE projects?**
A: Yes. `audio_plugin_build`, `audio_plugin_configure`, `audio_plugin_test`, and `audio_plugin_lint` work with any CMake-based C++ project. Only `audio_plugin_create` and `audio_plugin_validate` are plugin-format-specific.
---
## License
MIT © 2026 Scott Mills. See [LICENSE](LICENSE).
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