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Keystone for Vectorworks

vw2d_draw

Draw exact 2D objects in Vectorworks, including polygons, arcs, dimensions, and text, with class/layer attributes and per-object deviation checks.

Instructions

Draw exact 2D objects (all or nothing, one undo step).

Each item has a "type" plus geometry; optional "class", "layer", "name", "attributes", "unit" override the call-level defaults:

  • polygon / polyline: {"points": [[x, y], ...], "relative": false, "holes": [[[x, y], ...]]}. relative=true: points after the first are offsets (exact decimal sums, like a Maßkette).

  • path (lines + true arcs): {"start": [x, y], "segments": [ {"line_to": [x, y]}, {"arc_to": [x, y], "center": [cx, cy], "direction": "ccw"|"cw"} | {"arc_to": [x, y], "through": [x, y]} | {"arc_to": [x, y], "radius": r, "direction": "ccw", "large": false}], "closed": true, "holes": [path or points]}

  • rect: {"corner": [x, y], "width": w, "height": h, "angle": 0} or {"p1": [x, y], "p2": [x, y]}

  • circle {"center", "radius"}; arc {"center", "radius", "start_angle", "sweep"} or {"start", "through", "end"}; oval {"center", "width", "height", "angle"}; line {"p1", "p2"}; locus {"point"}

  • text {"text", "position", "size" (pt), "font", "align" left|center|right, "valign" top|center|baseline|bottom, "angle"}

  • dimension {"p1", "p2", "offset", "orientation" horizontal|vertical|aligned}; chain_dimension {"points": [...], ...} attributes: pen, fill ("none" or "#rrggbb"), hatch (name), line_style, line_weight (mm), opacity; without any, everything is 'by class'. Every object needs a class (class_name or per item) unless allow_no_class=True. Returns each object's uuid and its exactness (deviation between request and what Vectorworks stored), plus any check issues involving the new objects.

Input Schema

NameRequiredDescriptionDefault
unitNodocument
checkNo
itemsYes
layerNo
attributesNo
class_nameNo
tolerance_mmNo
allow_no_classNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.3.3

TDQS

A3.6/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The annotations already declare a non-readonly, non-destructive, closed-world operation, and the description adds meaningful behavior: all-or-nothing execution in one undo step, the class requirement unless allow_no_class=True, and returned exactness plus check issues. It does not contradict the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is long but largely justified by the nested item grammar, and it is front-loaded with the core purpose. The bullet structure is efficient, though some dense inline examples and missing separation between call-level parameters reduce clarity slightly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a complex drawing tool with no output schema, the description explains the return values (uuids, exactness, check issues) and class/attribute behavior well. It is nearly complete for invocation, but the missing usage guidance and unclear tolerance_mm/check semantics leave gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With 0% schema description coverage, the description carries most of the parameter burden and does so extensively for the complex items grammar, including geometry types, attributes, and per-item overrides. It also covers class_name, layer, attributes, unit, and allow_no_class, but leaves tolerance_mm and the exact role of check under-explained.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description gives a specific verb and resource: drawing exact 2D objects with all-or-nothing behavior. It is clear what the tool creates, but it does not explicitly distinguish itself from related siblings such as vw2d_preview, vw2d_edit, or vw2d_transform.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It describes the operation and atomic undo behavior but gives no explicit when-to-use or when-not-to-use guidance. It never names alternatives like vw2d_preview or explains conditions for choosing this tool over editing, transforming, or previewing geometry.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.