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sebastiankehle

ultramock-mcp

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
ULTRAMOCK_BASE_URLNoThe base URL of the Ultramock server (optional, defaults to https://www.ultramock.io).https://www.ultramock.io
ULTRAMOCK_SESSION_TOKENYesYour Ultramock session token (authenticating cookie). Obtain from DevTools -> Application -> Cookies -> __Secure-authjs.session-token while logged into ultramock.io.

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
list_projectsA

List all ultramock mockup projects in your account (id, name, version, editor URL).

get_projectA

Get one project's full configuration: current dial values (camera, scene, effects, device), whether a screen image is set, and the editor URL to open for the final visual export.

create_projectA

Create a new mockup project. Optionally seed it from a template (see list_templates) so it starts with a device, camera angle and lighting already configured.

duplicate_projectB

Duplicate an existing project (including its configuration and screen image).

rename_projectC

Rename a project.

delete_projectB

Permanently delete a project. This cannot be undone.

list_templatesA

List available mockup templates (system + your own). Use a template id with create_project or apply_template to get a professionally configured device, angle and lighting in one step.

apply_templateB

Apply a template's look (device, camera, lighting, effects) to an existing project.

update_configA

Merge dial values into a project's configuration to change how the mockup looks. Pass an object of dialKey -> value. Numbers are degrees/units/0-1 strengths; booleans toggle effects; bgColor is a hex string; mockupModel picks the device. Available keys — camera: Viewport.camera.tiltX, Viewport.camera.tiltY, Viewport.camera.roll, Viewport.camera.fov, Viewport.camera.zoom, Viewport.camera.panX, Viewport.camera.panY, Viewport.camera.flap, Viewport.camera.flapX | scene: Viewport.scene.bgMode, Viewport.scene.darkMode, Viewport.scene.bgColor, Viewport.scene.transparentBg, Viewport.devices.mockupModel | border: Viewport.border.borderRadius, Viewport.border.borderStyle | effects: Viewport.effects.depth, Viewport.effects.sharpen, Viewport.effects.vignette, Viewport.effects.grain, Viewport.effects.pixelGrid, Viewport.effects.caStrength, Viewport.effects.bloom, Viewport.effects.bloomStrength, Viewport.effects.bloomThreshold, Viewport.effects.bloomRadius, Viewport.effects.lighting, Viewport.effects.lightingAngle, Viewport.effects.lightingIntensity, Viewport.effects.lightingSoftness, Viewport.effects.reflection | blur: Viewport.blur.mode. Only the keys you pass are changed; everything else is preserved.

set_screenshotB

Upload a local image file to use as the screen content shown on the device in the mockup. Accepts PNG, JPG or WebP.

get_editor_urlA

Get the ultramock editor URL for a project. Open it in a browser to see the live 3D mockup and export the final image or video (rendering happens in the browser).

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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