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Why this server?
Allows AI agents to control and interact with Unity, enabling them to execute code, query editor state, modify GameObjects, and capture screenshots.
Why this server?
Specifically designed to integrate the Unity Editor game engine with different AI Model clients (e.g. Claude Desktop, Windsurf, Cursor)
Why this server?
A Model Context Protocol server for Unity game development that enables users to manage projects, edit scenes, create prefabs, and generate scripts through natural language integration with Smithery.ai.
Why this server?
Provides tools to analyze and optimize WebGL games, offering performance insights, memory usage analysis, and template-specific optimization suggestions.
Why this server?
Connects 3D Slicer with AI assistants through the Model Context Protocol, enabling AI-assisted project creation, layer manipulation, processing algorithm execution, and Python code running within QGIS.
Why this server?
Connects Ableton Live to Claude AI through Model Context Protocol, enabling AI-assisted project creation, layer manipulation, processing algorithm execution, and Python code running within QGIS.
Why this server?
An MCP server implementation that enables integration with Greenhouse's recruitment and applicant tracking system, providing tools for job listings, candidate management, application filtering, and stage transitions.
Why this server?
A server that allows AI assistants to perform code, and file operations in Blender, designed to facilitate interaction with Blender with various configurations.