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Resources and Information about C# Programming in Unity

  • Why this server?

    This server allows AI agents to control Unity, enabling them to execute code, query the editor state, modify GameObjects, and capture screenshots, which is directly relevant to the user's query.

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    A Unity Master Control Protocol implementation that allows AI agents to control and interact with Unity, enabling them to execute code, query editor state, modify GameObjects, and capture screenshots through a WebSocket-based communication system.
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    7
    MIT License
    • Linux
    • Apple
  • Why this server?

    Provides tools for Xcode-related operations, which might be useful if the Unity project involves native iOS integration or plugin development, also allows building and testing C# code.

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    A Model Context Protocol server that provides tools for Xcode-related operations, making it easier to work with iOS project management, building, testing, archiving, and deploying apps to both simulators and physical devices.
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    43
    JavaScript
    MIT License
    • Apple
  • Why this server?

    Offers secure access to command-line functionality, allowing controlled execution of system commands, useful for managing Unity builds, project setup, or running C# scripts.

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    An MCP server that allows AI models to execute system commands on local machines or remote hosts via SSH, supporting persistent sessions and environment variables.
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    1
    TypeScript
  • Why this server?

    While primarily focused on VS Code, this server demonstrates how to interact with APIs, which is relevant for anyone developing MCP servers for Unity or other applications using C#.

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    MCP Server for the Peacock extension for VS Code (https://peacockcode.dev), coloring your world, one Code editor at a time. The main goal of the project is to show how an MCP server can be used to interact with APIs.
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    1,817
    1
    TypeScript
    MIT License
    • Linux
    • Apple