spawn_agent_avatar
Spawns an animated agent avatar in a 3D scene at specified coordinates and rotation, automatically grounding it on collider meshes.
Instructions
Materialize an animated agent avatar in the 3D scene. The viewer will attempt to ground the avatar on the collider mesh.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| avatar_url | No | default_agent | |
| x | No | ||
| y | No | ||
| z | No | ||
| rotation | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |