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ryuxik
by ryuxik

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    TDQS

    B3.2/5.0

    Scored across 10 tools

    Disambiguation5/5

    All tools have clearly distinct purposes: auction tools handle format, bidding, reserve, and simulation; mechanism tools cover matching, optimal auctions, and posted prices; negotiation tools handle buy/sell offers and attack detection. No overlap or ambiguity.

    Naming Consistency5/5

    Tools follow a strict 'gt_domain_action' pattern (e.g., gt_auction_optimal_bid, gt_negotiation_sell_next_offer). Naming is descriptive and uniform across all three domains.

    Tool Count5/5

    10 tools is well-proportioned for the server's scope: 4 auction, 3 mechanism, 3 negotiation. Each tool serves a specific, non-redundant function.

    Completeness4/5

    Covers core game theory mechanisms (auctions, matching, posted price, negotiation). Minor gaps exist, such as absence of common bargaining protocols or other auction formats (e.g., Dutch auction).

    Maintenance

    ActivityInactive
    ResponsivenessNo issues