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Glama
rohan-protocol

Rohan Shield

Official

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
ROHAN_RELAYER_URLYesThe URL of the Rohan relayer handshake endpoint
ROHAN_CONTRACT_ADDRESSNoMidnight Preprod Contract Address

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
rohan_zk_handshakeC

Executes a cryptographic zero-knowledge state transition on Midnight Blockchain. Proves an intent, transaction, or inter-agent agreement without exposing confidential parameters.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

B3/5.0

Scored across 1 tool

Disambiguation5/5

With only one tool in the set, there is no possibility of overlap or misselection. The tool's purpose (a zero-knowledge state transition handshake) is unambiguous and clearly bounded.

Naming Consistency4/5

The single name `rohan_zk_handshake` is clean snake_case with a server prefix, so there is no inconsistency. However, a lone name cannot demonstrate a predictable verb_noun pattern across the set, so it falls just short of a 5.

Tool Count2/5

A single tool is too thin for a blockchain/cryptographic-protocol server, which normally implies proving, verifying, querying state, and inspecting transactions. The operation itself is non-trivial, which keeps this above the worst score.

Completeness2/5

The surface exposes only the handshake/prove operation, with no verification, state-read, or agreement-lifecycle counterparts. An agent has no way to check a proof result, retrieve state, or handle the other half of the interaction, creating dead ends.

Maintenance

ActivityMaintained
ResponsivenessNo issues