Generate object variants
scene_object_variantsGenerate diverse variants of a completed 3D object, producing new assets via a background job that returns a tracking ID.
Instructions
TRELLIS variant generation for a completed object (POST /objects//variants → 202 {job_id}). Optional body fields pass through (see server docs). GENERATED assets.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| uid | Yes | ||
| body | No | Optional route body passthrough | |
| scan_id | Yes |