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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
speakC

Convert text to speech with optional emotion (Japanese accent default)

list_voicesB

List available voices

set_voiceC

Set the current voice

show_avatarB

Show the visual avatar on screen

hide_avatarB

Hide the visual avatar

move_avatarC

Move the avatar to a specific position

play_animationC

Play an animation (single pose or sequence)

stop_animationB

Stop any running animation

create_animationC

Create and save a custom animation sequence

list_animationsB

List all available animations

list_posesB

List all available sprite poses (PNG files)

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.6/5.0

Scored across 11 tools

Disambiguation5/5

Every tool has a clearly distinct purpose with no ambiguity. For example, 'list_animations' and 'list_poses' are clearly separate listing functions, while 'play_animation' and 'stop_animation' handle animation control distinctly. The descriptions make it easy to differentiate between movement, visibility, voice, and animation operations.

Naming Consistency5/5

All tools follow a consistent verb_noun pattern with snake_case throughout. Examples include 'create_animation', 'hide_avatar', 'list_animations', and 'set_voice'. This predictable naming convention makes the tool set easy to navigate and understand at a glance.

Tool Count5/5

With 11 tools, this server is well-scoped for managing an avatar's animations, poses, voice, and visibility. Each tool earns its place by covering distinct aspects like listing resources, controlling playback, and configuring settings, without being overly sparse or bloated.

Completeness5/5

The tool set provides complete coverage for the avatar management domain. It includes CRUD-like operations (create/list/play/stop animations), configuration (set voice, move/show/hide avatar), and core functionalities (speak, list poses/voices). There are no obvious gaps that would hinder agent workflows.