blockout-mcp
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@blockout-mcpPlace a character at origin and take a camera screenshot"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
blockout-mcp
MCP (Model Context Protocol) stdio bridge for Blockout — the open-source previs desktop app for AI filmmaking. With this server connected, an AI agent can stage grey-box worlds, drop in choreographed crowds, animate characters, frame and move the camera with classic cinematography presets, scrub the timeline, take viewport screenshots, and drive exports — everything a human does in the app.
Zero dependencies. Node ≥ 18. One file.
Requirements
The Blockout desktop app must be running with a project open. Get it from the Blockout repo (build from source or use a release DMG).
On launch, Blockout starts a localhost-only control server on a random port and writes a discovery file to
~/.config/blockout/control.json(random bearer token, mode 0600, removed on quit). This bridge reads that file automatically — there is nothing to configure and no credentials to enter.
Related MCP server: OpenCut Controller
Connect
Hermes
Add to ~/.hermes/config.yaml (or install from the Hermes MCP catalog once listed):
mcp_servers:
blockout:
command: "node"
args: ["/absolute/path/to/blockout-mcp/blockout-mcp.mjs"]Claude Code
claude mcp add blockout -- node /absolute/path/to/blockout-mcp/blockout-mcp.mjsAny MCP client (generic stdio config)
{ "mcpServers": { "blockout": { "command": "node", "args": ["/absolute/path/to/blockout-mcp/blockout-mcp.mjs"] } } }Tools (30)
get_state · list_assets · add_entity · move_entity · delete_entity · add_actor_mark · add_camera_mark · clear_camera_marks · set_shot · new_shot · apply_framing · list_camera_moves · apply_camera_move · set_track_subject · list_action_presets · apply_action_preset · list_sequence_styles · spawn_sequence · set_reference · snap_to_ground · set_time · play · stop · screenshot · list_presets · save_preset · apply_preset and more — call get_state first; every tool description carries the scene conventions (meters; +X right, −Z forward; heading 0 faces −Z).
A typical agent session: get_state → add_entity/spawn_sequence → apply_camera_move → screenshot to see the result → set_shot/play.
Security
The control server binds to 127.0.0.1 only, uses a per-launch random bearer token, and the app validates every action against a whitelist. Nothing is exposed off-machine.
License & credit
Apache-2.0 — see LICENSE. Per the NOTICE file, use, forks, and redistribution must credit Sam Wasserman (wassermanproductions.com).
This server cannot be deployed
Maintenance
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