MCP Epic Free Games
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| TIME_ZONE | No | The time zone used for formatting game dates and times (e.g., Asia/Shanghai). |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": false
} |
| experimental | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_now_free_gamesB | Get currently free games from Epic Games Store |
| get_upcoming_free_gamesB | Get upcoming free games from Epic Games Store |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 2 tools
The two tools have clearly distinct purposes: one retrieves currently free games, while the other retrieves upcoming free games. There is no overlap in functionality, making it easy for an agent to select the appropriate tool based on the temporal context needed.
Both tools follow a consistent verb_noun pattern with 'get' as the verb and descriptive nouns ('now_free_games', 'upcoming_free_games'). The naming is uniform and predictable, using snake_case throughout without any deviations.
With only 2 tools, the server feels thin for its apparent domain of Epic Games free games. While it covers current and upcoming games, there are likely gaps such as historical free games, game details, or filtering options that could enhance functionality, making the tool count borderline inadequate.
The server covers the basic temporal aspects of free games (current and upcoming), but there are notable gaps. For example, it lacks tools for getting detailed information about specific games, filtering by genre or platform, or accessing past free games, which limits the agent's ability to handle more complex queries in this domain.