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NexusWindows for Codex

Release Tests OpenSSF Scorecard License: MIT npm Node 22+ .NET 8 Windows 10/11

NexusWindows: Windows computer use for AI agents, in the background. Works with Claude, Codex and Antigravity.

Windows computer use for Codex, in the background. An MCP server (nexus-windows-codex, one npx command) that lets OpenAI Codex see and operate Windows desktop applications while the user keeps their mouse, keyboard and foreground window. Codex's own Computer Use came to macOS first; on Windows, OpenAI's documentation says to keep the target app visible on the active desktop while it runs (Codex docs). NexusWindows for Codex has its own local .NET helper for everything: window inventory, UI Automation tree, PrintWindow capture of covered windows, Win32 messages and UI Automation patterns without focus, and its own real mouse and keyboard as the last resort, under a shared foreground token. Every action is judged from the application's real state, and a batch needs an explicit postcondition per step. It also ships as a Codex skill that layers the same session over Codex's Computer Use API (@oai/sky).

Version 3.0.1 · Windows 10/11 · Node 22+ · .NET 8 · MIT licence

Part of the Nexus family: NexusWindows (Claude · Codex · Antigravity), NexusBrowser (repo), NexusAndroid (repo). Project page: julienpiron.fr/nexuswindows.

Why

Codex's built-in Computer Use acts with the physical mouse and keyboard: it brings the target window to the front and the user has to stop working while it acts. Many Windows applications can be driven without that. NexusWindows for Codex tries the background techniques first, judges the result from the application's real state, and only uses its helper's real mouse and keyboard as a fallback, after a pause in the user's own typing and under a token shared with the other agents on the PC.

It is an MCP server (Node, no npm dependency) with a self-contained .NET helper: no listening network port, no token and no private Electron API. The optional Codex skill runs the same session in Codex's Node REPL instead, over Codex's Computer Use API.

Related MCP server: codex-cua-mcp

NexusWindows family

Three MCP servers, one per agent, built separately because each model needs its tools shaped for it, with the same promise: the user keeps their mouse, keyboard and foreground window, and every action is read back.

Claude

Codex

Antigravity

Install

uvx --python 3.14 nexus-windows-claude

npx -y nexus-windows-codex@latest

uvx --python 3.14 nexus-windows-antigravity

Package

PyPI

npm

PyPI

Tools

windows look act launch window, plus notifications and logs

windows look act launch window

windows look act launch window

Repository

NexusWindows-Claude

NexusWindows-Codex

NexusWindows-Antigravity

Every step reports ✓ verified, = already done, ~ unknown (never replayed) or ✗ failed or refused. The three share the guardrail policy, the foreground token, the emergency stop (Ctrl+Alt+Shift+Esc), a common journal format and a common bench.

Installation

Windows 10 or 11 and the Codex app (or the Codex CLI). The server runs on Node.js 22 or later; the npm package carries a self-contained helper: no .NET install.

One step (installs Node.js LTS if missing, downloads and checks the server, registers it in Codex): open Windows PowerShell (Start menu, type powershell) and paste:

irm https://raw.githubusercontent.com/pironjulien/NexusWindows-Codex/main/setup.ps1 | iex

Then quit Codex completely and open it again. setup.ps1 is short and can be read first; running it again only does what is missing. Node.js comes from its official package through winget (Windows asks once for approval).

Codex plugin (the same server; Node.js 22+ required). This repository is a plugin marketplace. In the Codex app: Settings → Plugins → Add → Add a marketplace, source pironjulien/NexusWindows-Codex, then install NexusWindows from the Plugins directory. Or in a terminal:

codex plugin marketplace add pironjulien/NexusWindows-Codex
codex plugin add nexus-windows@nexus-windows-codex

By hand (Node.js 22+ required, from the official installer). In the Codex app: Settings → Plugins → Add → Add an MCP server, name nexus-windows, type STDIO, command npx, arguments -y and nexus-windows-codex@latest. Or in a terminal:

codex mcp add nexus-windows -- npx -y nexus-windows-codex@latest

Or in ~/.codex/config.toml (shared by the Codex app, CLI and IDE extension):

[mcp_servers.nexus-windows]
command = "npx"
args = ["-y", "nexus-windows-codex@latest"]

Restart Codex, then ask: "Open Notepad and write a shopping list: milk, eggs, bread." Other MCP clients use the same command (npx -y nexus-windows-codex@latest; a client that cannot start .cmd scripts needs cmd /c npx -y nexus-windows-codex@latest). With @latest, npm checks for a new version at each start: Codex runs the newest release, nothing to reinstall.

Codex skill (alternative, from a clone)

The skill runs the same session inside Codex's Node REPL and can fall back on Codex's Computer Use API. It needs the Codex desktop app with its Computer Use plugin and the .NET 8 SDK:

git clone https://github.com/pironjulien/NexusWindows-Codex.git
cd NexusWindows-Codex
pwsh -NoProfile -File install.ps1             # build the helper, install the skill into %USERPROFILE%\.codex\skills\nexus-windows
pwsh -NoProfile -File install.ps1 -CheckOnly  # verify the installation matches the sources

install.ps1 keeps versioned helper builds under %LOCALAPPDATA%\NexusCodex\ComputerUse (or -StateRoot), writes a source-linked entry.mjs next to the skill (so keep the clone where it is), checks the four .NET runtime files by hash, and serialises concurrent installations. CODEX_HOME or -CodexHome changes the Codex folder. Re-run it after updating the clone. Note: the build path must stay under the Windows 260-character limit. The MCP server also finds this helper when it runs from a clone.

The skill is picked up by new Codex sessions. A REPL that already imported an older version must be reset, because the JavaScript module cache does not reload.

Tools

Tool

Purpose

windows(filter)

Application windows (id, app, title, pid), like the taskbar, plus open dialogs with dialogOf (their owner); password managers never listed

look(window, mode, region, marks)

One window by id or a unique part of its title or app: UI Automation tree, plus a capture that works on covered windows with mode="image" or "both"; region zooms on an area of the last image; marks draws tree line numbers on the image; selects the window for act

act(steps)

One step, or up to 32 each with its own expect, on the window of the last look; stops at the first step not verified

launch(app)

Start an application (name, path, Store app id), a folder, a document or a Settings page (ms-settings:) and give the foreground back

window(action, window)

action="close": one close message, read back; a "save?" prompt is reported, never answered

Step kinds: click (selector, or point and native capture id; button, count), setValue, typeText, key, select, menu, secondary, scroll, drag, hover (one mouse move, no button). Each step reports ✓ verified, = already done, ~ unknown (look again, never replayed) or ✗ failed or refused.

Usage

As an MCP server: windows, then look at one window, then act with selectors from that look and an expect that proves the effect. An observation serves one act and expires after 60 s.

As a skill, the agent follows SKILL.md and the API reference. In Codex's Node REPL:

if (!globalThis.sky) { const { sky } = await import('@oai/sky'); globalThis.sky = sky; }
const home = nodeRepl.homeDir ?? (await import('node:os')).homedir();
globalThis.nexusWindows = await import('file:///' + home.replaceAll('\\', '/') + '/.codex/skills/nexus-windows/entry.mjs');
globalThis.win = nexusWindows.createWindowsSession(sky);
nodeRepl.write(await win.windows());          // pick exactly one window from this list
await win.bind({ id: chosenWindowId, app: chosenAppId });
globalThis.obs = await win.observe();
globalThis.result = await win.act(obs, {
  kind: 'click', selector: { automationId: 'okButton', role: 'button' },
  expect: { selector: { automationId: 'status' }, field: 'name', equals: 'Saved' }
});

Read result.status, result.technique and result.foregroundTaken, then continue from result.observation. Call await win.close() at the end.

Local files:

Location

Content

%USERPROFILE%\.codex\skills\nexus-windows

installed skill and entry.mjs

%LOCALAPPDATA%\NexusCodex\ComputerUse\native\<fingerprint>

versioned helper builds

%LOCALAPPDATA%\NexusCodex\ComputerUse\recipes

verified recipes (static UI labels only)

%LOCALAPPDATA%\NexusCodex\ComputerUse\reports

explicit measurements, no window content or typed text

%LOCALAPPDATA%\NexusCodex\ComputerUse\captures

native captures, 10 minutes and 32 files at most

What it does

Background first, physical input last

Each semantic click, setValue, typeText, secondary, select and menu goes first to the helper:

UI family

Background technique

Never used

Win32

BN_CLICKED to the parent (BM_SETCHECK for check boxes and radio groups), EM_SETSEL + EM_REPLACESEL, combo box list opened and closed by CB_SHOWDROPDOWN (read back by CB_GETDROPPEDSTATE), option chosen by CB_SETCURSEL + CBN_SELCHANGE + CBN_SELENDOK (an open list is closed first: that close is a cancel which restores the previous choice), LB_SETCURSEL + LBN_SELCHANGE, TCM_SETCURFOCUS, menu WM_COMMAND; UIA Toggle

UIA Invoke (the Win32 proxy calls SetForegroundWindow), UIA Select on a list (silent)

WinForms

UIA Invoke/Toggle; messages for Edit, ComboBox (same as Win32, open list included) and ListBox

BN_CLICKED on a check box, UIA Select on a list

WPF, UWP/WinUI, Chromium/Electron

COM UI Automation with AutoSetFocus = FALSE: Invoke, Toggle, Value, ExpandCollapse (state read back), SelectionItem; a combo box is closed again after any choice

A measured detail drives the design: once the managed System.Windows.Automation client has been used in a process, a COM Invoke or Toggle from that same process activates the target window despite AutoSetFocus = FALSE (WPF and WinForms on .NET 8). UI Automation patterns are therefore sent from a child process (--com-worker) that never loads the managed client. Since 1.4.0 the managed client is not loaded anywhere: the tree is read with the COM UI Automation client in one round trip (CacheRequest, Subtree scope, control view; about 50 ms for the bench forms instead of 150 to 300 ms). For an action, only the target and its ancestors are read again, and any difference from the observation is refused.

The options of a Win32/WinForms combo box are read by messages (CB_GETCOUNT, CB_GETLBTEXT, CB_GETCURSEL), open or not, as list/listitem nodes under it; expanded comes from CB_GETDROPPEDSTATE. Measured: the UIA subtree of an open WinForms combo box answers "Malformed Cacheresponse" after about 7 s and then stops answering, so it is never walked.

Each technique reads its effect back: applied, none (nothing changed) or sent (no read-back possible). Physical fallback happens only when no technique applies, or when the expect is not met and nothing observable changed. A partial effect is never repeated physically; fallback:false forbids the physical path. Every result says which technique acted (background:messages, background:uia, foreground:uia, physical:sky, sky:semantic), whether the foreground was taken, and every attempt.

Explicit postconditions

expect distinguishes verified, unmet, already-satisfied and unknown results. An observation is consumed once; a stale observation, another window, a missing or ambiguous control, or a changed control identity aborts the action before any input. A truncated UIA value cannot satisfy an exact equality, and an empty tree never proves that a control disappeared. Native password fields are refused.

A postcondition already true before the action skips it (already-satisfied, nothing sent) only when it is a precise state (equals) that the action changes: value, checked, selected, expanded or focused on the target, or a result on another element. A postcondition that only restates the target ("the button exists") is refused, and a non-precise one already true (exists, includes, the target's label) is refused before any input: it could not tell the effect from the previous state. A combo box choice is proven by the combo box value, never by its option element.

Clean capture with PrintWindow

observe({mode:'image', capture:'native'}) captures the bound window with PrintWindow(PW_RENDERFULLCONTENT) without bringing it forward, even when covered: per-monitor DPI aware, cropped to the DWM frame, DPI-unaware windows drawn at their logical size and scaled. In the Codex skill, a blank, minimized or failed capture falls back to Sky's screenshot; the MCP server has no such fallback and reports the failure. Native images follow the common Nexus image rule: at most 1568 px and 1.15 MP, lossless WebP from a built-in encoder (near-lossless above 200 KB, never over 500 KB), local files (32 at most, removed after 10 minutes at the next capture, at server start and at a clean stop): evidence for the model, and the coordinate frame of a point action that names the image (screenshotId), scaled back to the screen pixel. look(region=[x1, y1, x2, y2]) reads an area of the last full image at full resolution, enlarged up to 2x for small text; its own screenshotId takes points. An image identical to the last one sent for that window (same pixels and frame) is not attached again; the reply names the id that takes points, and mode="image" always attaches it. look(mode="both", marks="auto"|"all") reads the tree just before the capture and draws on the image the tree line number of each kept element (auto: unnamed controls; all: every element with a rectangle), at a constant size after scaling; no number when the window moved between the two reads, on another window's popup, or when the label does not fit whole. Default none. Numbers link the image to the tree; act still targets a selector or a point.

Verified batches (actBatch)

actBatch(obs, steps) runs up to 32 actions in one call. Every step needs an expect; all steps are validated before any input; each step acts on the observation refreshed by the previous one; the batch stops at the first step that is not verified or already-satisfied.

Multiple windows

The session follows dialogs and popups without a new bind: windows owned by the followed windows, windows that disable the window in front (modal), and windows of the same process that appear during an action. When a dialog closes, the session returns to its nearest open owner. Each observation reports windowStack and windowChange. Transient popups (caption-less WS_POPUP windows with WS_EX_NOACTIVATE: an open drop-down list, a tooltip, a WPF popup; or a Win32 ComboLBox) are never followed: they are read through the window's own tree and listed in obs.popups.

Guardrails: one shared policy

Since 1.5.0 the guardrails come from the policy shared by the three NexusWindows editions (Codex, Claude, Antigravity), garde-fous.json, with a codex entry. A copy is embedded at the root of this repository; inside the author's private workspace the live shared file is read instead (a test checks both are byte-identical). NEXUS_GARDE_FOUS can point to another file; an imposed path is never silently replaced. A missing or invalid policy refuses every action (fail closed), and the .NET helper refuses every window request without a readable policy.

Hard block (refused before any read or input): the secure desktop (UAC, lock screen, sign-in), Windows credential prompts, password managers (KeePass, Bitwarden, 1Password, Dashlane, NordPass, RoboForm, LastPass, by process prefix), and Codex's own application (Codex, ChatGPT), because Codex Computer Use asks for app access inside its main window. Consoles and terminals, File Explorer and administration tools are no longer refused (they were until 1.4.1): the layer is meant for a user who already lets Codex run commands. Password fields stay refused everywhere, and their value is never read.

Confirmation (confirm:true on the action, set only on the user's explicit order or after their yes): paying, calling, sending, publishing, deleting permanently, formatting, uninstalling, resetting, cancelling a subscription, making a repository public, plus a generic verb (Validate, OK, Start) in a window whose title is about payment or formatting. The check is on what the gesture triggers, not on its form, before any input and whatever technique follows: a click by selector or by screenshot coordinates (single or double; a text or icon inside a button counts as the button), Enter, Ctrl+Enter, Space, Alt+letter (access key or underlined letter), typed text containing a line break, a menu command, a secondary action other than expand, collapse, toggle, select or scroll. The refusal (error.confirmationRequired) sends nothing; a batch stops at that step. A learned recipe never carries confirm. Direct calls to Sky bypass this layer: always go through the session.

The user's presence (Raw Input)

A long-lived --stop-guard process registers Raw Input (RIDEV_INPUTSINK, message-only window, no hook). It reports only the instant of each physical keyboard or mouse input, never its content. Injected input, including Sky's own SendInput, has no source device and is ignored. Before any physical input the session waits for 1.618 s without user input (at most 8 s, otherwise the action is deferred and nothing is sent), then types in chunks of at most 48 graphemes and stops (interrupted, never resent) if the user takes the keyboard or mouse back. Without Raw Input it falls back to GetLastInputInfo, excluding its own injections.

Application memory

A verified semantic click or secondary action can be saved as a recipe with its expected effect, a fingerprint of the executable's metadata and one of the control structure. Any change forces a new inspection. No control number or pixel is ever replayed, and typed content is never stored.

Agent at work

While an action runs (act, actBatch, activate; never an observation), a small logo spins on itself in the bottom-right corner of the bound window's screen, like a game loading screen, with a breathing blue halo. It goes away 1.6 s after the last action. The emergency-stop guard, already alive for the whole REPL, draws it on the commands busy <hwnd> and idle (native/BusyIndicator.cs): a layered window that is always on top, borderless, click-through, never activated, absent from the taskbar and excluded from screen captures. Rendering is analytic (halo, shadow, coin) from native/logo.png decoded by GDI+, with no added dependency. NEXUS_WINDOWS_INDICATOR=0 turns it off.

Working alongside other agents

This layer runs next to two other desktop agents on the same PC (a Claude MCP server, NexusWindows for Claude, and an Antigravity layer). They coordinate through two file-based protocols that any agent can implement:

Foreground token (%USERPROFILE%\.nexus\foreground.lock): held only while really using the mouse or the foreground (Sky physical input, activation, the foreground UIA fallback), never for reads or background techniques. Holding it means an exclusive LockFileEx on 1 byte at offset 2^32 (in C#: FileStream with FileShare.ReadWrite | FileShare.Delete, then Lock(1L << 32, 1)). Windows releases it when the handle closes, including when the process dies. The holder writes {"owner", "pid", "since", "purpose"} for diagnostics only. A waiter waits at most 8 s, then reports a deferred action and sends nothing.

Emergency stop (Ctrl+Alt+Shift+Esc, files in %USERPROFILE%\.nexus\): one process per PC holds RegisterHotKey(MOD_NOREPEAT) (others retry every 3 s) and beats in stop.owner every 3 s; a press rewrites stop with {"by", "pid", "at", "hold_s": 120, "nonce"}. Here the --stop-guard helper takes the hotkey when nobody else holds it, for as long as the Codex REPL lives. The JavaScript session watches stop every 0.2 s and before each action, and the helper checks it again before each UIA action and token acquisition. A new version younger than 120 s blocks every desktop action for the remaining time; observations stay allowed. The stop is latched in memory on a monotonic clock: deleting the file or changing the clock does not lift it.

Architecture

flowchart LR
    Codex["Codex"] --> MCP["MCP server bin and lib mcp.mjs"]
    MCP --> Provider["lib native-provider.mjs"]
    Provider --> Session["lib session.mjs"]
    Codex --> Skill["skill entry.mjs in the Node REPL"]
    Skill --> Session
    Session -. skill only .-> Sky["Codex Computer Use API"]
    Session --> Native["lib native.mjs"]
    Native --> Helper["NexusCodex.UIA server"]
    Helper --> Messages["Win32 messages"]
    Helper --> ComWorker["COM only worker for UIA patterns"]
    Helper --> Capture["PrintWindow capture"]
    Session --> Guard["stop guard with Raw Input"]
    Guard --> Shared["shared files in USERPROFILE nexus"]
    Helper --> Shared
bin/nexus-windows-codex.mjs   the MCP server command (stdio)
lib/
  mcp.mjs        MCP protocol and tools (no npm dependency)
  native-provider.mjs  window inventory by the helper, every window driven by the helper alone
  session.mjs    WindowsSession: bind, observe, act, actBatch, recipes, window following
  native.mjs     client for the .NET helper (one reused process, correlated requests, timeouts)
  tree.mjs       accessibility tree normalisation and digests
  memory.mjs     recipes and metrics (atomic, locked writes)
  presence.mjs   user presence from the stop guard
  stop.mjs       emergency stop watcher and guard process
native/          .NET 8 helper: Program.cs (modes --server, --com-worker, --stop-guard, --foreground-token),
                 Background.cs, ComUia.cs, ComWorker.cs, Capture.cs, Presence.cs, EmergencyStop.cs,
                 ForegroundToken.cs, Win32.cs
skill/nexus-windows/   SKILL.md and references (API, per-application notes)
tests/           node:test suites; tests/live: real validation fixture (WinForms, Win32, WPF)
setup.ps1        one-step setup: Node.js if missing, server from npm checked, registered in Codex
.codex-plugin/, .mcp.json, .agents/plugins/marketplace.json   Codex plugin and its marketplace
install.ps1      builds the helper and installs the skill
test.ps1         offline check; -Full adds the real validation

Measurements

Real validation of October 15, 2026 on the repository's own fixture (tests/live, run by test.ps1 -Full). Windows shown without activation at the bottom of the z-order, the Win32 one covered by the WinForms one. Each action: postcondition verified, event counted by the application, foreground unchanged, cursor still.

Action

Technique

Duration (input and read-backs)

Win32 button, check box, typing, append at caret, combo box, list, menu

messages

105 to 159 ms

WinForms typing, combo box, list

messages

292 to 338 ms

WinForms check box, button, dialog opened then closed (followed automatically)

COM UIA Toggle / Invoke

205 to 441 ms

WPF button, check box, value

COM UIA Invoke / Toggle / Value

193 to 241 ms

Batch of 3 steps, stopped at step 2 (step 3 never sent)

messages

658 ms

Capture of the covered Win32 window

PrintWindow, not blank

19 ms

Offline suite: 108 JavaScript tests, 103 passed and 5 real-environment tests skipped outside -Full (test.ps1, October 16, 2026). Durations are dominated by full UIA tree read-backs. The physical fallback that takes the foreground was skipped in that run because the user was active; it is not counted as passed.

Common bench of the NexusWindows family (October 25, 2026)

The three editions are measured together by the family's common bench: 55 tasks on lab windows (Win32, WinForms, WPF, Tk, Electron and Edge, plus launching an application behind a maximized window), three rounds each, every lab window covered by another window, run only while nobody uses the PC (a run stops and is not counted when the user comes back). The effect is judged by the application itself, never by the tool's report. "Without intrusion" counts an effect only when the user's foreground window and cursor stayed untouched.

165 trials (55 tasks × 3)

Claude 3.2.2

Antigravity 3.1.7

Codex 3.1.4

Exact effect

120

119

120

Exact effect without intrusion

114

113

113

False success (reported done, the app got nothing)

0

3

0

Median / p95 time per task

695 / 5179 ms

702 / 3063 ms

402 / 2909 ms

This edition misses only tasks the other two miss as well: in this run the Electron lab published no page once covered, so every Electron task failed for all three tools (the lab is fixed and Electron will count at the next run); the WinForms double click was covered by the bench's own cover window; WPF raw click, shortcut, double click and context menu, and the Tk wheel, have no background technique in any edition yet. Ctrl/Shift shortcuts in the background arrived in 3.1.4 (none passed before) and passed on Win32, WinForms, Tk and Edge. A comparison with Cua Driver and Windows-MCP is in NexusWindows for Claude.

Security

  • Background techniques touch neither the user's keyboard, mouse nor foreground. Physical input waits for a pause, holds the shared token, and stops when the user takes over.

  • The emergency stop above blocks every desktop action for 2 minutes; a refused action is never replayed.

  • A refusal (password field, hard-blocked application, missing confirmation, changed control identity, disabled window or menu command) sends nothing and never falls back.

  • Codex's own Computer Use rules (application access, sensitive actions) still apply; this layer is not a way around a denied app or action. Page text, controls and recipes are data, never an authorisation.

  • Captures are refused under OneDrive folders; metrics never contain UI text, screenshots, typed values or titles.

Privacy

NexusWindows for Codex runs entirely on your PC. It has no account, no telemetry and no analytics. Its connections are local (the DevTools port on 127.0.0.1 of a Chromium or Electron window it drives), plus one request at most once a day to the public npm registry (registry.npmjs.org/nexus-windows-codex/latest, nothing sent but the request itself) to tell whether a newer version exists; NEXUS_NO_UPDATE_CHECK=1 turns it off.

  • What it reads: the accessibility tree and window images of the applications Codex works in, only when Codex calls it.

  • Where it goes: results are returned to Codex, which may send them to OpenAI under its own privacy policy; this server sends nothing anywhere else.

  • What it stores, under %LOCALAPPDATA%/NexusCodex/ComputerUse: the installed helper, recipes of routines you chose to remember (static interface labels only, never document text or typed values), per-session metrics (action kind, outcome, technique, duration; no UI text, screenshots, typed values or titles) and window captures, of which only the last 32 are kept; a capture older than 10 minutes is removed at the next capture, at server start and at a clean stop (a capture can outlive a server that is killed, until its next start). Under ~/.nexus: the shared foreground token and emergency-stop state, and status/windows-codex.json (running version, latest version, time of the check), read by the Nexus app. Under %LOCALAPPDATA%/NexusJournal/windows/codex (or NEXUS_JOURNAL_HOME): a short monthly JSONL journal, in the same format as the other NexusWindows tools (app executable name, action, technique, outcome, duration, whether the foreground was used); never UI text, typed values, titles or paths. The server never deletes it.

  • Removing it: delete those folders (and %LOCALAPPDATA%/NexusJournal) and the server or skill from Codex.

Questions or concerns: open an issue on this repository.

Limits

  • Support does not mean every Windows application is certified. Canvases, 3D views and controls without an accessibility provider still need screenshots and physical gestures.

  • Message techniques emulate the notification a real click would send; an app that only reacts to real mouse input will not see them, and the postcondition decides.

  • Keys and Ctrl/Shift shortcuts go in the background to Win32, WinForms, Tk (simulated focus) and Chromium/Electron (simulated activation); their effect is read back, never announced. Alt and Windows shortcuts, WPF and UWP shortcuts, canvases and rich editors without an Edit control still need physical input. Tk has no UI Automation: its clicks, wheel and keys carry a simulated state for its thread only.

  • An effect with no trace in the accessibility tree cannot be told from "no effect": give a postcondition that observes it, or fallback:false.

  • launch attributes a window to the launch by its process, and says how (proof): process, the process the shell returned; or application, for an application named by its executable or Store id (whose launcher may hand over to another process), a process of that application born after the request. With application, another instance of the same application started by something else at the same moment could be taken for it. Files and folders need an absolute path; their windows come back as candidates unless the shell returned the process that shows them.

  • In the skill, Sky's physical input cannot be tested outside the Codex REPL; its orchestration (pause, token, chunks, interruption) is covered by the offline tests only. The MCP server never uses Sky.

  • The skill, comments and some messages are written for one user (they name the user) and partly in French.

Development

pwsh -NoProfile -File test.ps1         # node tests + helper build in a temp folder; never touches %USERPROFILE%\.nexus
pwsh -NoProfile -File test.ps1 -Full   # also real token/stop tests and the background validation on the fixture

Licence

MIT, see LICENSE. Copyright (c) 2026 Julien Piron.

Available Tools

5 tools
actAct in the windowA
Destructive

Steps on the window of the last look, in the background first (Win32 messages, UI Automation, DevTools for Chromium), the real mouse/keyboard only as a fallback under the shared foreground token. One step, or up to 32 each with its own expect; stops at the first step not verified. Per step: ✓ verified, = already done, ~ unknown (never replayed: look again), ✗ failed or refused.

NameRequiredDescriptionDefault
stepsYes

TDQS

A3.9/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Goes well beyond the annotations: discloses the try-in-background-first strategy (Win32/UIA/DevTools), the real mouse/keyboard only as fallback under a shared foreground token, a 32-step cap, stop-at-first-unverified semantics, per-step outcome markers (✓/=/~/✗), and the confirm/accord gate for sensitive actions. That is exactly the operational context destructiveHint/openWorldHint alone cannot convey.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Dense but every clause carries load — fallback policy, batching limit, stop condition, result legend — and the batching/stop rules are front-loaded. It is a single run-on block rather than broken into scannable segments, which costs a point.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description usefully encodes return semantics via the ✓/=/~/✗ legend and explains failure behavior (stops at first unverified step). Remaining gaps are the omission of the per-kind parameter contract and the explicit dependency on a prior observation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Top-level schema coverage is 0%, and the description only gestures at a few parameters (expect, timeoutMs range, refresh, fallback, confirm/accord). The ten-value 'kind' enum, selector/point requirements per kind, and screenshotId are not explained in the description text, so it only partially compensates for the coverage gap.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States the verb (steps/acts) and the resource (the window of the last look) and names the execution layers it drives. An agent can tell it apart from the observing sibling 'look', though the phrasing 'Steps on the window of the last look' is jargon-heavy rather than plainly declarative.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It implies the prerequisite (acting on the state produced by the last 'look') and routes back with '~ unknown (never replayed: look again)'. However it never explicitly says 'call look first' or contrasts itself with look/window/launch by name, so the when-to-use decision is inferred rather than stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

launchLaunch an app, folder or documentA

Open an application (name, absolute path or Store app id), a folder or a document (absolute path) or a Settings page (ms-settings:...) and give the foreground back to the user. Returns the windows attributed to this launch, each with its proof: "process" (the process the shell returned) or "application" (the requested application, started after the request: another instance started at the same moment could be taken for it); other new windows come back as candidates (outcome unknown). Look at one before acting.

NameRequiredDescriptionDefault
appYes

TDQS

A3.8/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare non-read-only, open-world, non-idempotent, non-destructive, so the description focus on outcome attribution is the valuable addition: it explains the 'process' vs 'application' proof types and flags other new windows as candidates with unknown outcome. It does not address failure modes (app not found, permission issues) or what 'give the foreground back to the user' means practically.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the launchable input forms, then the return semantics. It is one dense run-on sentence with parentheticals, which makes it heavier to parse than necessary, but no sentence is filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a one-parameter launch tool with no output schema, the description covers accepted inputs, the shape of the return value (attributed windows with proof types) and the ambiguity caveat, which is what an agent needs. Missing are error/partial-success behavior and any note on blocking versus async launch timing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0% for the single required `app` parameter, so the description must carry it – and it does, enumerating the accepted forms (name, absolute path, Store app id, ms-settings: URI). It stops short of specifying format edge cases such as quoting or how relative paths are resolved.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and full resource scope: applications (by name, absolute path or Store app id), folders, documents and ms-settings pages. An agent can tell this apart from siblings like windows/look/act because the description is clearly about initiating a launch and the windows it produces, though it never names the siblings directly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Usage context is implied rather than stated: it's the tool to call when you want something started, and 'Look at one before acting' hints at following up with an inspection tool. There is no explicit when-not-to-use or named alternative among windows/look/window, so the agent must infer routing.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

lookLook at a windowA
Read-onlyIdempotent

See a window in the background, without bringing it forward: UI Automation tree (roles, names, ids, values, states) and, with mode image or both, a native capture that works even when the window is covered (WebP, at most 1568 px; unchanged since the last image sent: not attached again, mode image always attaches it). Selects that window for act; an observation serves one act and expires after 60 s.

NameRequiredDescriptionDefault
modeNotext (UI Automation tree, default), image (native capture), both
marksNoNumbers drawn on the image of mode both, each the index of its tree line: none (default), auto (unnamed controls), all
regionNo[x1, y1, x2, y2] in pixels of the last native image of this window: that area enlarged up to 2x (small text); its own screenshotId takes points
windowNoWindow id from windows, or a unique part of its title or app; omitted: the window of the last look

TDQS

A4.3/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Beyond the readOnly/idempotent annotations, it discloses genuinely non-obvious traits: the native capture works even when the window is covered, WebP capped at 1568 px, an unchanged image is not re-attached (except in mode image), and observations expire in 60 s. This is exactly the operational context annotations cannot carry.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The purpose is front-loaded in the first clause and every clause carries information. It is a single dense semicolon-chained paragraph, which packs a lot into a small space but borders on overloaded for a reader scanning quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description carries the return-value burden and does describe the two output shapes (tree fields, WebP image) and the caching rule. Remaining gaps are minor: it does not describe error behavior for an invalid or closed window, nor the exact size/format of the tree output.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so every parameter including marks and region is already documented, making 3 the baseline. The description adds some meaning for image/both and the region-relative-to-last-image behavior, but it never mentions 'marks' and largely restates schema content for the rest.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource ('See a window in the background, without bringing it forward') and immediately names the two payloads: UI Automation tree and optional native capture. It also differentiates itself from the sibling 'act' by declaring it selects the window that act will operate on.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives clear context for each mode (text default, image, both) and an explicit lifecycle rule ('an observation serves one act and expires after 60 s'), which tells the agent when it must re-look. It references 'windows' as the source of window ids but does not explicitly contrast when to use 'look' vs 'window' or 'windows', so a small inference remains.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

windowManage a windowB
DestructiveIdempotent

close: close the window (one close message, read back; a "save?" prompt is reported, never answered).

NameRequiredDescriptionDefault
actionYes
windowNoWindow id from windows, or a unique part of its title or app; omitted: the window of the last look

TDQS

B3.3/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare destructiveHint=true and readOnlyHint=false, but the description adds real behavioral detail beyond them: exactly one close message is sent, the result is read back, and a 'save?' prompt is reported but never answered. That last point is important context for a destructive action, since the agent learns it cannot resolve a blocking dialog. It does not say what happens to unsaved changes if the prompt is ignored.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single front-loaded clause with a parenthetical qualifier; the action verb comes first and nothing is padded. The 'close:' label implies a multi-action structure that isn't delivered, which is a minor structural inefficiency.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a destructive, open-world operation with no output schema, the description covers the interaction sequence and the dialog behavior, which is the most important part. It omits what a matching window returns, what happens when several windows match the title fragment, and whether closing is reversible or discards state.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 50%; the 'window' parameter is well documented in the schema (id, title fragment, or app name, defaulting to the last look), and the description covers the 'action' enum value by naming 'close'. However, the description adds no matching or resolution semantics of its own, so it neither compensates for nor improves on the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description does state a specific verb and resource ('close the window'), but the tool is named 'window' and titled 'Manage a window', implying a broader surface than the single documented action. The 'close:' prefix suggests a list of actions that is never expanded, so an agent cannot tell from the description whether other actions exist or how this differs from siblings like 'windows' or 'look'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Usage is only implied: if you want to close a window, use this. There is no explicit when/when-not guidance and no mention of alternatives such as 'act' or 'launch' for other window interactions. The save-prompt note hints at a decision point but doesn't frame it as a usage rule.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

windowsList windowsA
Read-onlyIdempotent

Application windows on the desktop (id, app, title, pid), like the taskbar, plus open dialogs (a file "Open" box…) with dialogOf: the window that owns them; look at a dialog by its id or title. Password managers are never listed. filter: part of a title or app.

NameRequiredDescriptionDefault
filterNo

TDQS

A3.8/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already cover readOnly/idempotent/non-destructive, yet the description adds a real behavioral disclosure: password managers are never listed, which matters for interpreting incomplete results. It also explains the dialog↔owner relationship via dialogOf. Missing are ordering, whether dialogs are flat or nested, and any staleness/refresh caveat.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One sentence, front-loaded with the resource and its fields, with the filter rule at the end. The parentheticals ('like the taskbar', 'a file "Open" box…') buy useful intuition without much bloat, though the ellipsis and analogy cost a little precision.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description does the work by naming the returned fields and the dialogOf relation, and by flagging the password-manager exclusion. It leaves the result shape ambiguous (are dialogs separate entries or nested?) and says nothing about ordering, which a listing tool arguably should.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description must carry the single parameter — and it does, defining filter as 'part of a title or app', i.e. substring matching against either field. It doesn't state case sensitivity or that omission means all windows, but the semantics are substantially clarified.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names a specific resource (application windows on the desktop) and enumerates the data each entry carries (id, app, title, pid), plus the distinct dialog case with dialogOf. It stops short of explicitly contrasting itself with the sibling 'window' (single-window) or 'act' tools, so an agent still infers the enumeration-vs-inspection split.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

'look at a dialog by its id or title' implies this listing is a discovery step that feeds the 'look' tool, and 'filter: part of a title or app' hints at narrowing. But there is no explicit statement of when to use this versus 'window', 'act' or 'launch', and no stated preconditions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Tool Schema Changelog

Recent tool additions, removals, and schema changes observed during successful MCP inspections.

  1. 1 tool updatev3.1.7
    • Changedact2 fields changed
      • changedInput schema / properties / steps / items / description
        Previous value: -"One action on the last observation. kind: click (selector, or point + screenshotId of a native capture; button left|right|middle; count 1|2), setValue (selector, value), typeText (text; focus: selector), key (key: \"ctrl+s\", \"enter\"), select (selector, option), menu (path: \"File > Save\"), secondary (selector, action), scroll (point, screenshotId, scrollX, scrollY), drag (from, to, screenshotId). Optional: expect (postcondition), timeoutMs (0-15000), refresh (text|image|both), fallback (false forbids real mouse/keyboard), confirm and accord for sensitive actions (see the refusal)."New value: +"One action on the last observation. kind: click (selector, or point + screenshotId of a native capture; button left|right|middle; count 1|2), setValue (selector, value), typeText (text; focus: selector), key (key: \"ctrl+s\", \"enter\"), select (selector, option), menu (path: \"File > Save\"), secondary (selector, action), scroll (point, screenshotId, scrollX, scrollY), drag (from, to, screenshotId), hover (selector, or point + screenshotId: one mouse move, no button; give expect or refresh \"image\" to read the tooltip or menu it reveals). Optional: expect (postcondition), timeoutMs (0-15000), refresh (text|image|both), fallback (false forbids real mouse/keyboard), confirm and accord for sensitive actions (see the refusal)."
      • changedInput schema / properties / steps / items / properties / kind / enum
        Previous value: -[
        -  "click",
        -  "setValue",
        -  "typeText",
        -  "key",
        -  "select",
        -  "menu",
        -  "secondary",
        -  "scroll",
        -  "drag"
        -]New value: +[
        +  "click",
        +  "setValue",
        +  "typeText",
        +  "key",
        +  "select",
        +  "menu",
        +  "secondary",
        +  "scroll",
        +  "drag",
        +  "hover"
        +]
  2. 5 tool updatesv0.1.0
    • First observedact
    • First observedlaunch
    • First observedlook
    • First observedwindow
    • First observedwindows

TDQS

A3.5/5.0

Scored across 5 tools

Disambiguation3/5

The core actions are mostly distinguishable: windows lists windows, look inspects one, act operates on the last looked window, and launch opens apps. However, the near-identical names windows and window are confusing, especially since window only closes a window rather than managing one generically. look also overlaps conceptually with windows because both are observation tools, though at different levels of detail.

Naming Consistency2/5

The set mixes plural/singular nouns (windows, window) with bare verbs (act, launch, look), and act is especially vague on its own. There is no predictable verb_noun or resource_action pattern. The names are readable only because of their descriptions, not because of a consistent convention.

Tool Count5/5

Five tools is well-scoped for a desktop automation server: observe windows, inspect a window, act, launch, and close. Each tool appears to have a distinct role in the workflow. The count is neither thin nor bloated.

Completeness3/5

The surface covers the core loop of listing windows, looking at one, acting on it, launching apps, and closing windows. However, window management is notably thin: close is the only explicit window operation, with no obvious focus, move, resize, minimize, or maximize operations. Agents can likely work around some gaps through act, but the window lifecycle is not fully represented.

Maintenance

ActivityMaintained
ResponsivenessSlow

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