blender/set_material
Applies a Principled BSDF material to an object using a specified RGBA color.
Instructions
オブジェクトに Principled BSDF マテリアルを設定する
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"object": "<object>",
"color": "<color>"
},
"name": "blender/set_material"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object | Yes | オブジェクト名 | |
| color | Yes | カラー [r, g, b, a](各 0.0〜1.0) |