crystal_hydrate
Hydrate a context beam from a crystal with tail, from/to range, depth, or summary-only shaping to load only the state an AI coding agent needs.
Instructions
Hydrate context beam from a crystal with selective shaping (tail, slice range from/to, depth, or summary only).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| to | No | Ending anchor or node ID/prefix for transition slice | |
| from | No | Starting anchor or node ID/prefix for transition slice | |
| tail | No | Number of recent transitions to include in slice | |
| depth | No | Maximum traversal depth (default: 10, alias for tail) | |
| crystal_id | Yes | Target crystal identifier | |
| summary_only | No | Exclude DAG transitions and hydrate living state summary only (default: false) |