The first Model Context Protocol server for Unity projects. It gives AI assistants real understanding of Unity scenes, prefabs, and C# scripts through a queryable knowledge graph.
Indexes Unity project assets into a SQLite reference graph and provides an MCP server for querying asset dependencies, references, unused assets, and broken references.
An in-editor MCP server that exposes Unity convenience tools to AI assistants, allowing them to read console logs, execute menu items, dump scene hierarchies, and take screenshots.
A local read-only MCP server for Unity projects that provides ranked code search, C# symbol analysis, references, and snippets without sending project files to a hosted indexing service.
A native C# MCP server that gives AI agents real-time control and visual analysis of the Unity Editor, enabling dynamic code execution, scene manipulation, and debugging without external dependencies.