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Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
FFMPEG_PATHNoOverride the path to the ffmpeg binary if it's not on your PATH.

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
analyze_loudnessA

Measure a track's integrated loudness (LUFS), true peak (dBTP), loudness range (LRA) and gating threshold. Call before/after mastering to verify levels against a target (hip-hop ~-9 to -10 LUFS, streaming -14, ceiling -1 dBTP).

master_audioA

Run a full professional mastering chain (corrective EQ -> glue compression -> 3-band multiband compression -> saturation -> harmonic exciter -> stereo stage -> driven limiter) with 2-pass loudnorm to hit an exact loudness/true-peak target. Outputs a 320kbps MP3. The 'spatial' option sets the stereo image: 'immersive' keeps the bass mono for a solid low end while widening the highs and adding subtle air for a bigger, more premium feel; 'subtle' adds light width; 'none' leaves the image as-is.

mix_vocal_over_beatA

Mix a vocal over an instrumental with sidechain ducking (the beat dips under the vocal so words cut through), plus presence EQ + light reverb on the voice and the beat pulled underneath. Outputs a 24-bit WAV pre-master that you then feed to master_audio.

export_dolbyA

Encode a track to a Dolby codec: 'eac3' = Dolby Digital Plus (E-AC-3), 'ac3' = Dolby Digital. IMPORTANT: these are channel-based Dolby codecs (the 'Dolby' badge), NOT object-based Dolby Atmos, and for a stereo music single give no sonic benefit over a good stereo master. True Atmos requires Dolby's Renderer (e.g. Logic Pro) and the separate stems. Default stereo at 48kHz; set channels=6 for a basic 5.1 upmix.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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