check_ending
Render the last 16 seconds plus export tail to check whether a song's ending fits its use—detects fades, silence, cut rings, or lingering stingers; also reports length and can check a named region.
Instructions
Checks how the song ends against how it will be used, by rendering its last 16 seconds (plus the export tail) and measuring the level: a fade-out, a quiet or silent end, a tail cut off mid-ring, or a stinger that lingers. Also reports the song's length. With region, checks that region (its length and its end) instead.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | No | continuous: the piece flows into the next one (a game crossfading tracks, a DJ mix): it must not fade out or end in silence. ending: a real ending that dies away. stinger: a short cue with a hard stop | continuous |
| region | No | Check this region (by name) instead of the whole project's end, e.g. one of several stingers in one project, exported with export_mix region= | |
| tail_seconds | No | The tail you'll export with (export_mix tail_seconds) |