vroid_click
Simulate a real mouse click in VRoid Studio at specified coordinates. Use with fresh screenshots to interact with UI elements, including right/middle-click for viewport orbit and pan.
Instructions
Click a point in the VRoid window with the real compositor cursor.
Refuses unless VRoid Studio is the focused window; it focuses the window itself first (workspace 9, fullscreen) and raises rather than clicking into somebody else's app.
The pointer glides to the target in a few steps so hover states fire, then clicks and settles ~0.35 s. Coordinates must come from a CURRENT capture - take a fresh vroid_screenshot or vroid_find_text right before clicking, because panels reflow and modals move.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | X coordinate in `space`. | |
| y | Yes | Y coordinate in `space`. | |
| space | No | 'image' = pixels of a window capture (what vroid_screenshot / vroid_find_* report - the default, and almost always what you want); 'window' = Hyprland layout units relative to the window's top-left; 'layout' = absolute Hyprland layout units of the whole output. | image |
| button | No | Mouse button. right/middle also orbit/pan the 3D viewport when dragged. | left |
| double | No | Send two clicks (selects a word in a text box). |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||