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Glama
nguyenduyhust

sketchup-mcp

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": false
}
prompts
{
  "listChanged": false
}
resources
{
  "subscribe": false,
  "listChanged": false
}
experimental
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
create_componentC

Create a new component in Sketchup

delete_componentB

Delete a component by ID

transform_componentC

Transform a component's position, rotation, or scale

get_selectionB

Get currently selected components

set_materialC

Set material for a component

export_sceneC

Export the current scene

create_mortise_tenonC

Create a mortise and tenon joint between two components

create_dovetailC

Create a dovetail joint between two components

create_finger_jointB

Create a finger joint (box joint) between two components

eval_rubyB

Evaluate arbitrary Ruby code in Sketchup

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

B3.2/5.0

Scored across 10 tools

Disambiguation4/5

Most tools have clearly distinct purposes (selection, CRUD, materials, export). The three joint creation tools are similar in structure and verb, differing only by joint type, which could be ambiguous for agents unfamiliar with woodworking terminology.

Naming Consistency5/5

All tools follow a consistent verb_noun pattern using snake_case, such as create_component, delete_component, export_scene. Even eval_ruby is verb_noun, and joint tools consistently use create_<joint_type>, making the naming highly predictable.

Tool Count5/5

10 tools is within the ideal 3-15 range. Each tool serves a distinct purpose, and the three joint tools represent specific sub-types rather than redundant operations. eval_ruby provides a general escape hatch, so no tool feels unnecessary.

Completeness4/5

The set covers core component lifecycle (create, delete, transform, set material), selection, scene export, and specialized joints. Missing a direct get_component or list_components operation is a minor gap, but get_selection and eval_ruby can bridge it, so most workflows are supported.

Maintenance

ActivitySlowing
ResponsivenessUnresponsive