create_terrain
Creates an empty .terrain file for Gaea 2.2.9 to start building terrain graphs.
Instructions
Create a new empty .terrain file compatible with Gaea 2.2.9. The file is saved in the project directory. After creation, use add_node to populate the graph. A typical workflow: create_terrain → add_node (generators: Mountain, RadialGradient) → add_node (processors: Erosion2, Thermal2, Rivers, Craggy, Snow) → add_node (colorizers: SatMap, ColorErosion) → add_node (outputs: Export, Mesher) → connect_nodes to wire the chain.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"name": "<name>"
},
"name": "create_terrain"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Filename without extension (e.g. 'my_mountain' creates my_mountain.terrain) |