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FPL Strategy MCP

FPL Strategy MCP

by bsovs

FPL Strategy MCP

FPL Strategy MCP is a local, rules-aware Fantasy Premier League decision engine. Give it your current 15-player squad, the players you can buy, prices/selling values, free transfers, chips, and current signals. It returns legal hold/transfer/chip options with the reason, risk, short-term outlook, long-term outlook, and price economics.

It is an action policy, not a promise that one player will score the most points. The shipped champion is deliberately conservative: it uses the validated free-transfer anchor unless a learned action clears the temporal guardrail. See the research paper draft for the evidence and limitations.

Install

macOS or Linux:

curl -fsSL https://raw.githubusercontent.com/bsovs/fpl-strategy-mcp/main/install.sh | sh -s -- --clients all

Windows PowerShell:

$env:FPL_STRATEGY_CLIENTS="all"; irm https://raw.githubusercontent.com/bsovs/fpl-strategy-mcp/main/install.ps1 | iex

The installers download the latest release binary, register it with the selected clients, and run a fast health check. Use --clients claude, --clients claude-code, --clients codex, or --clients none to narrow the setup. Existing Claude JSON and Codex TOML are backed up before they are changed. Each GitHub release also publishes SHA-256 checksums. To pin a version, set FPL_STRATEGY_VERSION=0.1.7 before running the installer.

Related MCP server: Fantasy Premier League MCP Server

Connect a client

The default command is a stdio MCP server:

fpl-strategy-mcp

The server writes one readiness line to stderr so MCP protocol stdout stays clean. To inspect the installation later:

fpl-strategy-mcp status
fpl-strategy-mcp status --json
fpl-strategy-mcp status --deep

The default status check is fast and only verifies installed assets and client configuration. --deep additionally loads the bundled model.

To register an already-installed binary:

fpl-strategy-mcp setup --clients all

In Claude Desktop, add the installed command to claude_desktop_config.json under mcpServers. Use the absolute path to the binary:

{
  "mcpServers": {
    "fpl-strategy": {
      "command": "/absolute/path/to/fpl-strategy-mcp"
    }
  }
}

On macOS the file is ~/Library/Application Support/Claude/claude_desktop_config.json; on Windows it is %APPDATA%\Claude\claude_desktop_config.json. Fully restart Claude after editing it. The same stdio command works with Claude Code and Codex; the installer can register both automatically.

For ChatGPT or Claude web, start the optional remote transport:

FPL_MCP_BEARER_TOKEN="choose-a-long-random-token" \
  fpl-strategy-mcp --transport streamable-http --host 127.0.0.1 --port 8000

Expose http://127.0.0.1:8000/mcp through an HTTPS tunnel or authenticated reverse proxy, then add that HTTPS MCP URL as a custom connector/remote MCP server. Do not expose an unauthenticated listener. OpenAI’s API can call remote MCP servers through the Responses API; Claude web also expects a reachable remote connector. The default stdio mode remains the safer local option.

For HTTP mode, http://127.0.0.1:8000/health returns a JSON readiness report and is protected by FPL_MCP_BEARER_TOKEN when that variable is set.

MCP tools

The server exposes these tools. fpl_recommend_moves is the primary decision tool; the others make the forecasts, weights, player universe, and evaluation loop inspectable and tunable.

Tool

Purpose

fpl_recommend_moves

Return the recommended hold, transfer, or model-backed chip action under FPL legality, prices, short/long forecasts, projected XI/bench effects, uncertainty, news, and league context. buyable_players is optional; omit it to load the full official player pool.

fpl_lineup_plan

Choose the legal formation, starting XI, bench order, captain, and vice-captain. Reports the projected four-player Bench Boost increment; normally only the XI scores.

fpl_search_players

Search the cached official pool by name, team, position, price, or availability. Useful for inspecting candidates or constructing a smaller request payload.

fpl_forecast_signals

Inspect each player’s short/long expected points, future price signals, minutes/role, risk, news/social context, ownership leverage, and uncertainty before making a decision.

fpl_score_moves

Rank legal one-transfer moves under explicit weight_overrides such as short_weight, long_weight, lineup_weight, price_weight, ownership_weight, risk_aversion, and rank_mode.

fpl_strategy_info

Return the shipped champion, benchmark summaries, research sources, and limitations.

fpl_strategy_catalog

Return available strategies, action kinds, default weights/gates, signal components, and the fields that can be tuned.

fpl_backtest_strategy

Compare candidate weights on supplied point-in-time scenarios, or replay the legal simulator over Vaastav-format historical GW files.

For a normal recommendation, provide gameweek and the exact 15-player current_squad. You can provide buyable_players and trained signals, or set auto_official_signals: true and let the server load the current official bootstrap pool and transparent fallback signals. Per-request weight changes go under weight_overrides (also accepted as weights); they do not modify the bundled model or the shipped champion.

For loss-aware decisions, include each owned player’s current price, selling_price, and original purchase_price when available. The latter is optional; without it, the recommendation can still score the move but cannot explain or learn the cost of realizing a loss.

Input

Call fpl_recommend_moves with gameweek and current_squad, optionally adding buyable_players, config, weight_overrides, and either point-in-time signals or auto_official_signals: true. If buyable_players or signals are omitted, the same official fallback is used automatically. Add league_context when rank/leader information should influence risk. Call fpl_strategy_info or fpl_strategy_catalog to inspect the served strategy and tuning contract.

fpl_backtest_strategy accepts either:

  • scenarios or scenarios_path: point-in-time states with realized action_outcomes such as hold and transfer:out_id>in_id; or

  • history_root and season: a full legal replay using Vaastav-format season/gws/gw*.csv files. Use separate development and held-out seasons and starting-squad modes when tuning.

The action learner explicitly carries short/long fixture-window deltas, recent form, value, role security, price-change risk, and any unrealized loss on the player being sold. That lets it distinguish a tactical three-gameweek punt from a season-long core hold and learn when a declining player is worth selling at a loss because the forward upgrade is stronger.

See examples/ for client configuration and a protocol smoke test. The official FPL bootstrap endpoint is used only when requested: https://fantasy.premierleague.com/api/bootstrap-static/.

Development

python -m venv .venv
. .venv/bin/activate          # Windows: .venv\Scripts\Activate.ps1
pip install -e ".[dev,remote]"
python -m unittest discover -s tests -q

The model and bootstrap snapshot are bundled under assets/. Historical training and evaluation artifacts are documented in the paper rather than required to run the server.

Train the local historical forecast layer

The research trainer keeps a complete final season untouched. The current protocol uses 2016/17–2023/24 for development, 2024/25 for model selection, and 2025/26 as the final test season. Download the raw Vaastav archive into a local data directory, then run:

python - <<'PY'
from fpl_lab.history import download_seasons
download_seasons(
    ["2016-17", "2017-18", "2018-19", "2019-20", "2020-21", "2021-22",
     "2022-23", "2023-24", "2024-25", "2025-26"],
    "data/vaastav",
)
PY

PYTHONPATH=src python scripts/train_player_models.py \
  --history-root data/vaastav \
  --validation-season 2024-25 \
  --evaluation-season 2025-26 \
  --output-dir runs/player-models

The trainer builds 200+ numeric point-in-time features plus categorical context: lagged form and volatility, minutes/start security, ownership and transfer momentum, price movement, team/opponent and prior-matchup form, schedule shape, cross-season player history and breakout signals, and optional timestamped news/social context. It writes the selected player forecast model, a future-price model, evaluation predictions, metrics, and a data audit under runs/player-models/. News/social columns remain zero unless an auditable ContextStore is supplied; modern articles are never backfilled into old seasons. These forecast artifacts are research inputs and are not promoted to the shipped action-policy champion until the legal season simulator shows a robust strategy-level improvement.

The downloader also fetches one players_raw.csv roster snapshot per season. This restores the missing position/team fields in the oldest Vaastav GW files; the resulting metadata_*_imputed flags are retained in the audit because a season-level roster snapshot is not a point-in-time transfer history.

To test decision value on the held-out season, bridge the forecast CSV into the legal simulator:

PYTHONPATH=src python scripts/backtest_forecast_strategy.py \
  --history-root data/vaastav \
  --forecast-csv runs/player-models/evaluation-predictions.csv \
  --season 2025-26 \
  --previous-season 2024-25

This compares the legacy signals and expanded forecasts under the same rules-aware free-transfer policy. It is a strategy smoke test. For the walk-forward action-value layer, run:

PYTHONPATH=src python scripts/train_action_policy.py \
  --history-root data/vaastav \
  --validation-season 2024-25 \
  --evaluation-season 2025-26 \
  --output-dir runs/action-policy \
  --max-states 4 \
  --candidate-width 6 \
  --horizon-gameweeks 3 \
  --training-chip-depth 5 \
  --test-chip-depth 15 \
  --forecast-model neural \
  --label-policy points_only

When backdated archives are available, add --news-context PATH and/or --social-context PATH to that command.

This generates legal counterfactual action labels, fits the action ensemble, and evaluates neural actions against the free-transfer anchor over points, value, template, and randomized opening squads. The forecast bridge is walk-forward: it fits point forecasts, direct 3/8-gameweek totals, a next-gameweek price-change model, and a separate expected-minutes model using only earlier seasons. The current career-feature baseline produced 1,476 development and 186 validation examples. After fixing two temporal-grain defects—calendar-window horizon labels and double-gameweek lag aggregation—the clean untouched 2025/26 replay scored 2,076.25 points on average across four opening families, with a best opening of 2,156. The free-transfer anchor averaged 2,008.5 and peaked at 2,073; the anchored cocktail averaged 2,020.75. These are improvements over the anchor in this replay, but the best result is still 257 points below the 2,413 research target. This remains a research artifact, not a promoted champion.

The latest corrected-rules replay is saved under runs/action-policy-official-snapshot-v4-season-chips/. It uses development seasons 2016/17–2023/24, validation on 2024/25, and a completely untouched 2025/26 test. It fixes a major simulator defect by using the season-specific 2025/26 eight-token chip inventory and half-season chip gates. The corrected 2025/26 neural policy averaged 1,969.5 points across the four opening families (best 2,053), versus 1,983.75 for the no-hit free-transfer anchor (best 2,129). The cocktail averaged 1,997.5 (best 2,069). The corrected run is now the authoritative corrected-rules baseline; it is below the 2,413 target and is not a promoted champion. The later external-style candidate is reported separately below. The earlier v3 hit-aware result was an ablation under the old one-copy chip inventory and must not be used as the final 2025/26 score.

The public fpl-luck-or-skill challenger reports 2,431 points from a patient, no-hit, use-it-or-lose-it TC/BB policy. The local simulator now contains that policy as patient_chips, but the neural/context replication scored 1,928.25 on average on the untouched 2025/26 openings (best 1,955). The external number is therefore a useful benchmark and hypothesis, not a locally verified result; see the data-quality audit for the exact reproducibility limitation and artifact path.

External-style forecast and forecast-optimized opening

The repo now includes a Mac-compatible external_hgb forecast family. It reproduces the public challenger's minutes-plus-conditional-points design with 53 leakage-safe features: player form, minutes/start security, xG/xA, price, ownership, transfer momentum, true fixture team, opponent/team form, and previous-season production. It uses histogram gradient boosting locally, so it does not require the external LightGBM/OpenMP runtime.

Run the strict walk-forward candidate with:

PYTHONPATH=src python scripts/train_action_policy.py \
  --history-root /path/to/fpl-history \
  --validation-season 2024-25 \
  --evaluation-season 2025-26 \
  --forecast-model external_hgb \
  --starting-modes forecast \
  --label-policy points_only \
  --output-dir runs/action-policy-external-hgb-forecast-v1

The resulting artifact is runs/action-policy-external-hgb-forecast-v1/metrics.json. On the untouched 2025/26 test it scored:

Policy

Points

Transfers

Hits

Neural action policy

2,160

62

0

Free-transfer anchor

2,338

37

0

Cocktail

2,442

53

0

Patient chips candidate

2,486

37

0

The patient candidate clears the 2,413 target in this strict held-out replay. Its 2024/25 validation score was 2,357, so the opening rule was checked on a prior season before the final test was read. This is the strongest current research candidate. It is now exposed through the installed MCP's fpl_backtest_strategy tool; it is not silently made the live default because the published score uses one forecast-optimized opening family rather than a distribution of random starts.

Run the same candidate through the MCP season simulator with:

{
  "history_root": "/path/to/data/vaastav",
  "season": "2025-26",
  "previous_season": "2024-25",
  "forecast_model": "external_hgb",
  "candidates": [
    {
      "name": "published_research_candidate",
      "policy": "patient_chips",
      "initial_squad_modes": ["forecast"]
    }
  ]
}

The binary rebuilds the forecast walk-forward from all seasons before the test season, so this path is part of the MCP rather than a results-only artifact. The exact historical elite-manager alternative archive remains incomplete.

The context files are optional. Each event must carry a publication timestamp; archived events also carry the snapshot observed_at timestamp. The live official API exposes current cumulative minutes/starts, current chance_of_playing_this_round/chance_of_playing_next_round, news, scout_risks, price projections, and set-piece order fields. Its player history exposes realized minutes and starts, not historical probability snapshots; use scripts/fetch_fplcache_context.py to reconstruct those point-in-time beliefs. The feature builder cuts context off at the simulated gameweek deadline (90 minutes before the first fixture), not at kickoff. Supported structured event types include injury, availability, suspension, rotation, lineup_predicted, lineup_confirmed, lineup_benched, set_piece, and transfer. Store the analyzed sentiment, source, reliability, player/team entity, and expiry alongside the text so the backtest can audit what was known. See docs/context-data-contract.md.

The validated official archive replay sampled 1,722 snapshots through 1 August 2026, produced 9,366 interval/news events, improved validation action RMSE from 9.016 to 8.670, but reduced the held-out 2025/26 neural policy to 2,007.5 mean points. It is therefore an inspectable context ablation, not part of the shipped champion until the action layer gates and calibrates these signals.

For a model-family ablation, add --forecast-model ridge. The expanded ridge run reached 2,189 points in an earlier replay, but that result used the pre-fix temporal grain and is not comparable to the clean result above. The direct-horizon neural and price-aware variants are retained as inspectable research outputs; they are not evidence of a winning strategy by themselves.

The optional --starting-modes ... forecast mode adds a legal forecast-optimized opening squad. Under the older neural/ridge bridge it reached 2,162 points on 2025/26 and was not promoted. The newer external_hgb replay above is a separate, validation-approved forecast candidate and should not be conflated with that older ablation.

The hit-aware replay is saved under runs/action-policy-official-snapshot-v3-hit-aware/. It generated 165 paid-hit and 453 multi-transfer counterfactual actions. On untouched 2025/26, its neural policy averaged 1,986 points (best opening 2,114), versus 1,983.75 (best 2,129) for the no-hit anchor. This is a useful coverage fix and a negative strategy result under the pre-chip-fix simulator. The corrected-rule follow-up is v4 above.

Observed elite-manager benchmark

The repo also includes a provenance-tracked aggregate benchmark from a public archive of 24,041 complete 2025/26 manager seasons under data/elite_managers/. It includes transfer gain, transfer count, hits, captain agreement, chip usage, and transfer timing by manager rank band. To inspect the observed behavior profile locally:

PYTHONPATH=src python scripts/analyze_elite_managers.py \
  --autopsy data/elite_managers/autopsy_all.csv \
  --output runs/elite-manager-benchmark/summary.json

To inspect the pre-deadline conditions around observed transfers, including recent points/minutes, price, ownership, transfer momentum, and a separate forward-outcome audit:

PYTHONPATH=src python scripts/analyze_observed_manager_decisions.py \
  --history-root /path/to/fpl-history \
  --output runs/elite-manager-benchmark/decision-audit.json

The top-100 band has a median 325-point net transfer gain, 62 transfers, 4 hits, 0 unused chips, 71.1% captain agreement, and 17 hours' median timing; the top-10k band has a median 302-point transfer gain, 63 transfers, 4 hits, 0 unused chips, and 79.0% captain agreement. These are descriptive benchmarks, not causal labels. The shipped loader deliberately excludes final rank and final points from behavior features. The aggregate table cannot yet identify exact weekly alternatives. The detailed 2025/26 weekly archive is now present under data/elite_managers/season_winners_2025-26/ and is held out from training. Pre-2025/26 weekly manager archives are still needed for leakage-safe direct imitation or inverse-decision modeling. The local 2025/26 decision audit found that top-100 managers bought players with a higher prior three-gameweek point rate (13.15 versus 12.61 for players sold), slightly lower prior three- gameweek minutes (216.9 versus 223.7), lower prior ownership, and stronger positive transfer momentum. The following-three-gameweek points are retained only as a quarantined outcome audit, never as model features.

To fit descriptive, leakage-audited behavior heads for transfer/hold, bundles, paid hits, chips, and incoming-versus-outgoing player signals:

PYTHONPATH=src python scripts/reverse_engineer_observed_actions.py \
  --history-root /path/to/fpl-history \
  --output runs/elite-manager-benchmark/action-heads.json

See observed action heads for the measured behavior metrics and the data needed before these heads can train on older seasons. The patient_chips simulator challenger is also documented there; it is not the promoted policy.

Data coverage and missing signals

The archive is not missing the basic FPL history: it contains 247,896 raw player-fixture rows across ten seasons (2016/17 through 2025/26), including gameweek points, minutes, starts, form, ownership, transfers, prices, team scores, opponents, and fixture timing. The model turns this into 286 point-in-time features and keeps the 2025/26 season completely out of fitting and model selection.

The important gaps are contextual rather than raw player rows. The public snapshot archive now supplies official news/availability and set-piece intervals, and data/elite_managers/ supplies an aggregate observed-manager benchmark. We still do not have each elite manager's exact point-in-time alternative set wired into action labels, nor a complete timestamped expected-minutes history, press-conference/predicted-lineup/social stream, or richer historical fixture-strength feed. The pipeline has a leakage-safe expected-minutes model and a full official-context ablation, but neither is currently a validated strategy improvement. The oldest gameweek files also need season-level roster snapshots to fill team/position metadata; those rows are flagged and are not treated as point-in-time transfer history. News/social signals require an explicitly supplied timestamped context archive in the historical trainer.

The temporal audit found and fixed 293 three-gameweek label mismatches caused by skipping blank calendar gameweeks, plus inconsistent lag values in 416 double-gameweek player groups. The current run uses calendar-window labels and one aggregated player/gameweek grain for lags and horizon/price models. Details and the remediation plan are in docs/data-quality-audit.md.

License

MIT. This is an independent research tool and is not affiliated with the Premier League or Fantasy Premier League.

Available Tools

8 tools
fpl_backtest_strategyA

Backtest and compare tunable strategies. Use scenarios/scenarios_path for point-in-time replay with realized action_outcomes, or history_root plus season for the legal Vaastav-format season simulator. To reproduce the published 2,486-point research candidate, use forecast_model=external_hgb, policy=patient_chips, and initial_squad_modes=[forecast].

Inputs: seed, policy, season, objective, +17 more.

fpl_forecast_signalsA

Return the point-in-time signal table for the supplied squad and buyable pool, including short/long expected points, future price signals, minutes, risk, news/social context, ownership leverage, and uncertainty. Use it to inspect the underlying inputs before asking for a decision.

Inputs: gameweek (required), current_squad (required), limit, config, +5 more.

fpl_lineup_planA

Choose the legal current-week formation, starting XI, bench order, captain and vice-captain from the supplied 15-player squad. It also reports the projected bench points that Bench Boost would add; normally only the XI scores.

Inputs: gameweek (required), current_squad (required), signals, bootstrap_path, +3 more.

fpl_recommend_movesA

Return legal FPL transfer moves for the current gameweek using the frozen champion strategy by default. Give a full 15-player current squad. buyable_players is optional: when omitted, the server loads the full current official player pool from the cached bootstrap snapshot/API. Give point-in-time signals or enable auto_official_signals, bank/free transfers, unused chips, and optional mini-league standings context. The default champion ranks hold and legal free transfers; explicit hybrid challengers can rank Wildcard, Free Hit, Bench Boost, and Triple Captain when model-backed. Use weight_overrides to tune the transparent decision layer per request.

Inputs: gameweek (required), current_squad (required), limit, config, +12 more.

fpl_score_movesA

Rank legal one-transfer moves under explicit transparent weights. This is the tuning and explanation tool for short/long points, price economics, ownership leverage, availability, news risk, uncertainty, hit cost, and risk aversion; use fpl_recommend_moves for the final action including chips and the learned policy.

Inputs: gameweek (required), current_squad (required), limit, config, +6 more.

fpl_search_playersA

Search the full cached official FPL player pool by name, position, team, price, and availability. Use this to construct or inspect buyable candidates; it returns current price, official expected points, form, ownership, status, and transfer signals.

Inputs: team, limit, query, position, +5 more.

fpl_strategy_catalogA

Return all available strategy profiles, action kinds, default decision/cocktail configs, signal components, and the fields that can be tuned per request or in a backtest.

Inputs: no named parameters.

fpl_strategy_infoA

Return the selected strategy, benchmark status, research sources, and known limitations.

Inputs: no named parameters.

Tool Schema Changelog

Recent tool additions, removals, and schema changes observed during successful MCP inspections.

Loading tool schema changelog…

    TDQS

    A3.8/5.0

    Scored across 8 tools

    Disambiguation4/5

    Most tools have clearly distinct responsibilities: search, forecast, lineup, backtest, catalog, and info are well-separated. The main ambiguity is between fpl_recommend_moves and fpl_score_moves, though the descriptions do clarify that one is for final policy-driven actions and the other for transparent weight tuning of one-transfer moves.

    Naming Consistency3/5

    The consistent fpl_ prefix and snake_case help readability, and most names follow a verb_noun pattern like fpl_recommend_moves, fpl_search_players, fpl_score_moves. However, fpl_lineup_plan, fpl_strategy_catalog, and fpl_strategy_info deviate from that pattern, mixing noun-led and verb-led naming.

    Tool Count5/5

    Eight tools is a well-scoped count for an FPL strategy server, covering search, signals, decision-making, lineup planning, and backtesting without bloat. Each tool appears to serve a distinct part of the analysis-to-action workflow.

    Completeness4/5

    The server covers the main FPL workflow: player discovery, signal inspection, move scoring, final recommendations, lineup selection, and strategy backtesting. Minor gaps exist, such as no explicit tool for creating or persisting custom strategies or for managing chip state directly, but these are largely addressable through existing tools.

    Maintenance

    ActivitySlowing
    ResponsivenessNo recent community issues

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