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moimran

EVE-NG MCP Server

by moimran

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    TDQS

    A3.5/5.0

    Scored across 26 tools

    Disambiguation5/5

    Every tool has a clearly distinct purpose targeting specific resources and actions in the EVE-NG domain. For example, connect_node_to_network vs connect_node_to_node handle different connection types, while start_node vs wipe_node perform fundamentally different operations on nodes. No tools appear to overlap or cause confusion.

    Naming Consistency5/5

    All 26 tools follow a consistent verb_noun or verb_noun_noun pattern throughout. Examples include create_lab, delete_node, list_network_types, and connect_node_to_network. The naming is perfectly uniform with no mixing of conventions or stylistic deviations.

    Tool Count4/5

    With 26 tools, the count is on the higher side but reasonable for a comprehensive network emulation platform like EVE-NG. The tools cover server management, lab operations, node lifecycle, and network configuration, which justifies the breadth. It's slightly heavy but well-scoped for the domain.

    Completeness5/5

    The toolset provides complete CRUD/lifecycle coverage for EVE-NG's core domain. It includes server connection/disconnection, lab creation/deletion/listing, node addition/deletion/starting/stopping/wipe, network management, and detailed information retrieval. No obvious gaps exist for typical emulation workflows.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues