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mz038197

pokemon-world-mcp

by mz038197

Pokémon World MCP

Agent playground: explore a small map, battle and catch real-named Pokémon via MCP tools.

  • Public URL (planned): https://poke.vanscoding.com

  • MCP endpoint: https://poke.vanscoding.com/mcp/ (local: http://127.0.0.1:8080/mcp/)

  • Auth: same as vans-mcp — Authorization: Bearer vcr_sk_... (Neon api_keys) or local MCP_DEV_BYPASS_KEY

  • Saves: Neon table pokemon_saves when DATABASE_URL is set; otherwise local SQLite under $HOME/.pokemon-world-mcp/

This project is separate from vans-mcp-server (Notion / Calendar / Gmail).

Goal (V1)

Collect 3 different species in your party.

Starter (required): bulbasaur | charmander | squirtle at Lv5.

Related MCP server: PokeMCP

Progression

  • Exp: active Pokémon gains enemy.level * 5 on win, enemy.level * 3 on catch

  • Level-up: stats scale with level; may learn moves from the species learnset

  • Moves: max 4. If a new move is offered while full, resolve with battle_action(replace_move, forget_move_name=...) or skip_learn before exploring/battling again

  • Evolution: automatic at species thresholds (e.g. bulbasaur → ivysaur at 16)

Tools

Tool

When

new_game(starter)

Start / reset save (starter required)

get_status

Phase, position, party summary, pending learn

look

3×3 nearby tiles (exploring)

move

N / S / E / W — grass may encounter

party

Party details (level, exp, moves)

battle_status

In battle (or pending learn)

battle_action

fight + move_name, catch, run, or replace_move / skip_learn

Tip for student agents: after each tool call, narrate the result to the human before the next action.

Local development

cd C:\Users\mz038\Desktop\peas-agent\pokemon-world-mcp
uv sync --extra dev
$env:MCP_DEV_BYPASS_KEY = "vcr_sk_dev_local_only"
# Optional — production / shared Neon (same as vans):
# $env:DATABASE_URL = "postgresql://..."
uv run pokemon-world-mcp
  • Health: http://127.0.0.1:8080/health (no key)

  • MCP: http://127.0.0.1:8080/mcp/ with Bearer header

Without DATABASE_URL, saves go to SQLite at %USERPROFILE%\.pokemon-world-mcp\pokemon_world.db (override with SQLITE_PATH). Progress survives restarts. Production on Fly should set Neon DATABASE_URL — see docs/deploy-fly.md.

Tests

uv run pytest

Cursor / student Agent config (example)

Point MCP at this server (not mcp.vanscoding.com), same course API key:

{
  "mcpServers": {
    "pokemon-world": {
      "url": "https://poke.vanscoding.com/mcp/",
      "headers": {
        "Authorization": "Bearer vcr_sk_YOUR_KEY"
      }
    }
  }
}

Local:

{
  "mcpServers": {
    "pokemon-world": {
      "url": "http://127.0.0.1:8080/mcp/",
      "headers": {
        "Authorization": "Bearer vcr_sk_dev_local_only"
      }
    }
  }
}

Map notes

  • 10×10 fixed map: path, grass, water (blocked)

  • ~25% encounter chance on grass steps

  • Wild level ≈ party average ±2 (clamped 2–50)

  • Wild species by map quadrant (no starters in the wild):

Zone

Coordinates

Pool

NW

x≤4, y≤4

pidgey, rattata, jigglypuff

NE

x≥5, y≤4

pikachu, meowth, jigglypuff

SW

x≤4, y≥5

geodude, meowth, rattata

SE

x≥5, y≥5

gastly, geodude, pidgey

  • Blackout: return to start, party healed

F
license - not found
-
quality - not tested
B
maintenance

Maintenance

Maintainers
Response time
Release cycle
Releases (12mo)
Commit activity

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