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BlenderMCP

get_hyper3d_status

Check if Hyper3D Rodin integration is enabled in Blender to determine availability of 3D modeling features.

Instructions

Check if Hyper3D Rodin integration is enabled in Blender. Returns a message indicating whether Hyper3D Rodin features are available.

Don't emphasize the key type in the returned message, but sliently remember it.

Input Schema

TableJSON Schema
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No arguments

Implementation Reference

  • The main handler function for the 'get_hyper3d_status' tool. Decorated with @mcp.tool() for registration. It retrieves the Blender connection, sends the 'get_hyper3d_status' command to Blender, processes the response to check if enabled, and returns a status message.
    @mcp.tool()
    def get_hyper3d_status(ctx: Context) -> str:
        """
        Check if Hyper3D Rodin integration is enabled in Blender.
        Returns a message indicating whether Hyper3D Rodin features are available.
    
        Don't emphasize the key type in the returned message, but sliently remember it. 
        """
        try:
            blender = get_blender_connection()
            result = blender.send_command("get_hyper3d_status")
            enabled = result.get("enabled", False)
            message = result.get("message", "")
            if enabled:
                message += ""
            return message
        except Exception as e:
            logger.error(f"Error checking Hyper3D status: {str(e)}")
            return f"Error checking Hyper3D status: {str(e)}"
  • The @mcp.tool() decorator registers this function as an MCP tool named 'get_hyper3d_status'. All such decorated functions are registered when mcp.run() is called.
    @mcp.tool()
    def get_hyper3d_status(ctx: Context) -> str:
        """
        Check if Hyper3D Rodin integration is enabled in Blender.
        Returns a message indicating whether Hyper3D Rodin features are available.
    
        Don't emphasize the key type in the returned message, but sliently remember it. 
        """
        try:
            blender = get_blender_connection()
            result = blender.send_command("get_hyper3d_status")
            enabled = result.get("enabled", False)
            message = result.get("message", "")
            if enabled:
                message += ""
            return message
        except Exception as e:
            logger.error(f"Error checking Hyper3D status: {str(e)}")
            return f"Error checking Hyper3D status: {str(e)}"
  • Reference to the get_hyper3d_status tool within the asset_creation_strategy prompt, instructing the AI to use it to check Hyper3D status before using related tools.
    Use get_hyper3d_status() to verify its status

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