scale_body
Scale 3D bodies uniformly or non-uniformly in Fusion 360. Adjust size along X, Y, and Z axes with specified base points for precise model modifications.
Instructions
Scale one or more bodies uniformly or non-uniformly.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| body_names | Yes | Array of body names to scale. | |
| scale_factor | No | Uniform scale factor (e.g. 2.0 = double size). Overridden by scale_x/y/z if provided. | |
| scale_x | No | X scale factor (non-uniform scaling). | |
| scale_y | No | Y scale factor (non-uniform scaling). | |
| scale_z | No | Z scale factor (non-uniform scaling). | |
| base_point | No | Base point {x, y, z} in mm for scaling origin. Default is body centroid. |