goal-engine
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@goal-engineset a goal: all unit tests pass and lint is clean"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
goal-engine
Run-until-done /goal loops for every major agentic CLI — Claude Code, Codex CLI, OpenCode, Cursor, and any MCP-compatible agent.
You state a completion condition ("all tests pass", "the PR is ready"); the agent keeps working across turns until an external evaluator confirms the condition is verifiably met — or until a loop guard or turn budget stops a runaway session.
Architecture: three composable layers
┌─────────────────────────────────────────────────────────┐
│ Layer 3 — npm package + installer CLI │
│ npx -y goal-engine · goal-engine install --all │
├─────────────────────────────────────────────────────────┤
│ Layer 2 — MCP server (goal-engine) │
│ set_goal / check_goal / get_status / clear_goal │
│ Evaluator via MCP sampling (no external API key) │
│ SQLite state · loop guard · turn budget │
├─────────────────────────────────────────────────────────┤
│ Layer 1 — portable SKILL.md │
│ Works standalone on any Agent Skills runtime │
└─────────────────────────────────────────────────────────┘Each layer works on its own. The skill alone gives you self-checked goal loops anywhere; adding the MCP server upgrades the self-check to an independent evaluator with persistent state.
Related MCP server: Agent Progress Tracker MCP Server
Why an external evaluator?
A skill-only goal loop asks the model to grade its own work inside the same context window — a confused agent can convince itself the goal is met. The MCP spec's sampling primitive lets this server request a completion from the connected client's own model in a fresh context, with a strict evaluation prompt. No API key, no extra provider, CLI-agnostic.
Evaluator fallback chain (strongest available wins):
MCP sampling — the client's model judges the transcript (zero config)
Anthropic API — set
ANTHROPIC_API_KEY(model:claude-opus-4-8, override withGOAL_ENGINE_EVAL_MODEL)OpenAI API — set
OPENAI_API_KEY(model:gpt-4o, override withGOAL_ENGINE_OPENAI_MODEL)Self-check — the tool returns strict self-verification instructions and never auto-completes
A flaky evaluator can never end a goal early: every evaluator failure resolves to done: false.
Install
# Install the /goal skill into every detected agent CLI
npx -y goal-engine install --all
# Or a specific one
npx -y goal-engine install --to claude-code # also: codex, opencode, cursorThen connect the MCP server:
Claude Code
claude mcp add goal-engine -- npx -y goal-engineCodex CLI (~/.codex/config.toml)
[mcp_servers.goal-engine]
command = "npx"
args = ["-y", "goal-engine"]OpenCode (~/.config/opencode/config.json)
{ "mcp": { "goal-engine": { "type": "local", "command": ["npx", "-y", "goal-engine"] } } }Bun users can substitute bunx goal-engine everywhere — the server auto-selects bun:sqlite, node:sqlite, or a JSON file for state.
Usage
/goal all unit tests pass and lint is cleanThe agent then:
calls
set_goalwith the condition verbatim,works toward it with all available tools,
calls
check_goalat the end of every turn with a concrete work summary,treats each
done: falsereason as its next instruction,stops only on
done: true(or escalates onloop_detected/budget_exhausted).
MCP tools
Tool | Input | Output |
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Safety rails built into check_goal:
Loop guard — 3 identical consecutive summaries return
loop_detectedand tell the agent to change approach or ask the user.Turn budget —
max_turns(default 40, max 500) returnsbudget_exhaustedwith a partial-progress instruction.Strict parsing — unparseable evaluator verdicts resolve to
done: false.
Optional: Claude Code Stop hook
The MCP-tool flow relies on the agent calling check_goal. The Stop hook closes the gap: it fires whenever Claude tries to stop, and blocks the stop while a goal is active and unmet.
mkdir -p ~/.goal-engine
cp hooks/stop-goal-evaluator.sh ~/.goal-engine/
chmod +x ~/.goal-engine/stop-goal-evaluator.sh~/.claude/settings.json:
{
"hooks": {
"Stop": [{ "hooks": [{ "type": "command", "command": "~/.goal-engine/stop-goal-evaluator.sh" }] }]
}
}Notes:
The hook honors
stop_hook_active(no infinite recursion) and lets the agent stop once the turn budget is exhausted.Claude Code caps consecutive Stop-hook blocks at 8 by default; set
CLAUDE_CODE_STOP_HOOK_BLOCK_CAP=40to match the default turn budget.With
ANTHROPIC_API_KEYset, the hook evaluates the transcript's last assistant message; without it, the block reason instructs the agent to self-verify and finish viaclear_goal completed=true.
Environment
Variable | Default | Purpose |
|
| State file path |
|
| Data directory |
| — | Evaluator fallback when MCP sampling is unavailable |
|
| Anthropic evaluator model |
| — | Second evaluator fallback |
|
| OpenAI evaluator model |
Development
bun install
bun run typecheck # tsc --noEmit
bun test # unit + MCP integration tests (in-memory transport)
bun run build # tsc → dist/
bun run smoke # drives dist/index.js over stdio with raw JSON-RPCProject layout:
SKILL.md Layer 1 — portable Agent Skill
src/index.ts CLI entry: serve (default) | install | check-hook
src/server.ts MCP server: the four goal tools + sampling wiring
src/evaluator.ts Evaluator chain: sampling → Anthropic → OpenAI → self-check
src/db.ts State: bun:sqlite | node:sqlite | JSON fallback
src/loop-guard.ts Identical-turn loop detection
src/hook.ts Claude Code Stop hook logic
src/installer.ts Cross-CLI skill installer
hooks/stop-goal-evaluator.sh Stop hook wrapper script
agents/openai.yaml Codex plugin metadataLicense
MIT
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