MCP server providing emulator control for a loopback-only DOSBox-X QMP server, with tools for keyboard input, memory reads, screenshots, and state snapshots to complement Ghidra's GDB TraceRMI debugging.
This MCP server enables AI agents to inspect and control the native DOSBox-X debugger through bounded MCP tools, including breakpoint management, execution control, register/memory inspection, and disassembly for DOS program debugging and reverse engineering.
Bridges AI agents to a DOSBox emulator, enabling control of DOS programs via MCP tools for typing, screen reading, video capture, Lua scripting, and memory access.
Enables headless debugging of Windows executables from Linux/macOS hosts by orchestrating winedbg's gdbserver and a GDB client, exposing 19 tools for launch, attach, breakpoints, stepping, register/memory access, and session lifecycle.
Enables programmatic control of the mGBA emulator for Game Boy, Game Boy Color, and Game Boy Advance games, including screenshot capture, memory reading, sprite data dumping, and custom Lua script execution for automated testing and game analysis.