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Glama

set_storyboard

Destructive

Create or update a session's video storyboard as a timeline of shots, each with script lines, sketch notes, and filming directions for planning and revision.

Instructions

Write the session's storyboard: the video as a row of shots that the user sees as a horizontal timeline of sketches on the Storyboard tab, each with its script lines. Use it with the storyboard skill when the user brainstorms a video idea. Replaces the earlier storyboard. Each shot covers one or two script paragraphs: 'say' is those lines word for word from script.md, 'do' is how to film or build it in one short line, 'sketch' is what the frame shows (people, props, framing, the camera move or the motion as arrows; never text in the frame). A sketch already drawn is kept; a new or changed sketch is drawn in the background, about 30 s. redraw=true draws a shot again with the same sketch text. With no image key, nothing is drawn and the answer says so: ask the user for a key, or pass your own sketch as the shot's 'image'. 'video' puts a real clip on the shot instead of a sketch (a file from list_broll, or a file in the session such as edits/x.mp4 or a still such as generated/x.png); the app shows its frame and plays it on hover. 'variants' puts several clips or stills on one shot (A, B, C... in that order) for the user to choose from: the shot shows as a stack; the user flips through them and picks one; 'video' is the one in the video (default the first). Left out, the shot keeps its variants. A new Higgsfield or Replicate clip for a shot keeps the old one as a variant. The user records takes per shot and comments on shots: get_session's 'storyboard' lists each shot's id, section, takes and open comments. 'format' is the video's shape: the cards and sketches use it.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
shotsYesThe shots in order: [{id, section, kind, say, do, sketch, seconds, video, variants, image, redraw}].
formatNoThe video's shape as W:H, any shape: 16:9 (YouTube, a landscape launch video), 9:16 (Reels, Shorts, TikTok), 4:5 (LinkedIn feed), 1:1, 21:9 (cinema), 4:3, 3:4... Set it on the first call; later calls keep it. A new format draws every sketch again in that shape.
sessionYesSession as 'Project/folder', an absolute path, or its id (from get_session). An old path still works after a rename or move.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

A4.5/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnly=false, destructive=true and openWorld=true, and the description goes well beyond that: it states this 'replaces the earlier storyboard', that existing sketches are kept while new/changed ones render in the background (~30 s), that omitted 'variants' are preserved, and that a new Higgsfield/Replicate clip demotes the old one to a variant. That is the kind of mutation/async disclosure the annotations cannot carry.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The purpose is front-loaded, which is good, but everything after it is one dense unbroken block covering shots, scripts, sketches, videos, variants, takes, comments and format. Several phrases duplicate the schema verbatim (e.g. 'never text in the frame', 'word for word from script.md'), so not every sentence fully earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a complex, destructive, no-output-schema write tool this covers the essential ground: what gets overwritten, what is preserved, async timing, the no-image-key failure mode and who to ask, plus how takes and comments tie back via get_session. An agent has enough to invoke it correctly without guessing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the baseline is 3, but the description adds real meaning: the 'image' fallback path when no image key exists, the ordering/selection semantics of 'variants' vs 'video', the persistence rules for 'format' across calls, and the fact that ids must be preserved so takes and comments still match. It is richer than the schema alone, though it leans on the schema for field-level detail.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Opens with a concrete verb+resource ('Write the session's storyboard') and immediately defines the artifact as a row of shots shown as a horizontal timeline. It also distinguishes itself from the read path by pointing at get_session's 'storyboard' for ids, takes and comments, so an agent can tell write from read without opening a schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives a clear activation condition ('use it with the storyboard skill when the user brainstorms a video idea') and names get_session as the read counterpart, plus per-case guidance (redraw=true to redraw, no image key → ask the user or pass your own sketch). It stops short of an explicit 'do not use this when…' exclusion, which keeps it at 4 rather than 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.